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<blockquote data-quote="(un)reason" data-source="post: 6145676" data-attributes="member: 27780"><p><strong><u>Dragon Issue 322: August 2004</u></strong></p><p></p><p></p><p>part 6/8</p><p></p><p></p><p>Heroes of the war of the spider queen: In the past couple of years, the Rogues Gallery Column slowed to a trickle and was taken over by stuff from the War of the Spider Queen series. Here, we conclude that plot thread, as we are many others. Lolth has been away for a while, but they can't kill her off for good. Let's see what stories her absence has enabled. </p><p></p><p>Halisstra Melarn remains the same level, but has switched from neutral to good, from worshipping Lolth to Eillistrae, and had some changes in equipment. Being a protagonist gives you plenty of chances to consume moral fiber, even if it may take a while to pass through your system. </p><p></p><p>Danidae Yauntyrr, on the other hand, remains resolutely on the side of evil, just waiting for a chance betray her mistress. Enforcing loyalty through magic may work for centuries, but something will go wrong eventually, and it won't be pretty when it does. </p><p></p><p>Nimor Imphraezi is a half shadow dragon assassin who might be chaotic evil, but also wants to see Lolth worship shattered because it's not beneficial to him personally. Which is evil all over, isn't it, even if some good comes out of it in the long run because they're too busy backstabbing each other to take over the world. It's a perfect opportunity for adventurers to go in and make some changes by choosing their alliances wisely and betraying first. </p><p></p><p></p><p>Nodwick has to suffer friendly fire again. </p><p></p><p></p><p>Elminster's guide to the Realms: Several times in the past, we've had articles on what to do with dragon parts once you've killed them, and how much you can make by selling them to enterprising wizards. The Realms being a high magic place with plenty of wizards and dragons, it's not surprising that someone would take the job of middleman, setting up a shop which can take a dragon carcass, strip apart and preserve all the useful bits, and then sell them on at a profit when someone comes in, which is more convenient for everyone than lugging it hundreds of miles around to potential buyers. Equally unsurprisingly, a place like that needs a fair bit of magical security, both from thieves and pissed off relatives of the deceased dragons. Prices fluctuate wildly as stocks come in and deplete, and whether the owners know and trust the customers or not. As usual, Ed has plenty of fun with both the nature and personalities of the owners, and the layout of the shop, making it both useful for players and an entertaining read. It certainly doesn't seem like he's running out of ideas. Will he continue to be as frequent a contributor after this column goes, or is his 25 year reign finally at an end? Guess we'll find out soon enough.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 6145676, member: 27780"] [B][U]Dragon Issue 322: August 2004[/U][/B] part 6/8 Heroes of the war of the spider queen: In the past couple of years, the Rogues Gallery Column slowed to a trickle and was taken over by stuff from the War of the Spider Queen series. Here, we conclude that plot thread, as we are many others. Lolth has been away for a while, but they can't kill her off for good. Let's see what stories her absence has enabled. Halisstra Melarn remains the same level, but has switched from neutral to good, from worshipping Lolth to Eillistrae, and had some changes in equipment. Being a protagonist gives you plenty of chances to consume moral fiber, even if it may take a while to pass through your system. Danidae Yauntyrr, on the other hand, remains resolutely on the side of evil, just waiting for a chance betray her mistress. Enforcing loyalty through magic may work for centuries, but something will go wrong eventually, and it won't be pretty when it does. Nimor Imphraezi is a half shadow dragon assassin who might be chaotic evil, but also wants to see Lolth worship shattered because it's not beneficial to him personally. Which is evil all over, isn't it, even if some good comes out of it in the long run because they're too busy backstabbing each other to take over the world. It's a perfect opportunity for adventurers to go in and make some changes by choosing their alliances wisely and betraying first. Nodwick has to suffer friendly fire again. Elminster's guide to the Realms: Several times in the past, we've had articles on what to do with dragon parts once you've killed them, and how much you can make by selling them to enterprising wizards. The Realms being a high magic place with plenty of wizards and dragons, it's not surprising that someone would take the job of middleman, setting up a shop which can take a dragon carcass, strip apart and preserve all the useful bits, and then sell them on at a profit when someone comes in, which is more convenient for everyone than lugging it hundreds of miles around to potential buyers. Equally unsurprisingly, a place like that needs a fair bit of magical security, both from thieves and pissed off relatives of the deceased dragons. Prices fluctuate wildly as stocks come in and deplete, and whether the owners know and trust the customers or not. As usual, Ed has plenty of fun with both the nature and personalities of the owners, and the layout of the shop, making it both useful for players and an entertaining read. It certainly doesn't seem like he's running out of ideas. Will he continue to be as frequent a contributor after this column goes, or is his 25 year reign finally at an end? Guess we'll find out soon enough. [/QUOTE]
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