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<blockquote data-quote="(un)reason" data-source="post: 6165510" data-attributes="member: 27780"><p><strong><u>Dragon Issue 328: February 2005</u></strong></p><p></p><p></p><p>part 6/7</p><p></p><p></p><p>Under command: This column comes to an end as well, with another ambitious attempt to make it more flexible. We've had campaign play and random generation, now we have nonlethal competitions, which is also a pretty neat idea. After all, Blood Bowl did pretty well for Games Workshop in the 80's as light relief from a universe where there is only war. Sooner or later your players are going to feel the same way, and want to try something that isn't an all-or-nothing battle to the death. Competing in races, football games, and capture the flag can still be interesting, especially since you're still allowed to use your various special powers to hamper and knock out the enemies. As with the removal of Chainmail, it's definitely a shame to see this go when they're really starting to get used to it and push it's limits. I don't think we'll really notice 3 pages more D&D stuff, but the loss of minis coverage will make a real difference to the diversity of the magazine. </p><p></p><p></p><p>Sage advice: How long does it take to draw a projectile weapon (Same as melee weapons, yess)</p><p></p><p>Does drawing a wand provoke an AoO (Andy doessn't think so, especially if you have quick draw. Very useful, collins collins.)</p><p></p><p>Why does it take a full move action to switch a weapon from one hand to another. (Nassty chaotic combat, yess. Even that takes several sseconds if you don't want to drop it and have to sscrable in the dirt. Ssimple things can be very complicated. Try programming a robot to pass things from one hand to another and you'll ssee)</p><p></p><p>Can you only fire a crossbow every other round (No. Reloading iss a move action. You can sstill shoot once each round, even without special featss. )</p><p></p><p>How much effort is it to catch a boomerang. How about other things (Good question. It's Andy's firsst chance to make up some new ruless, preciouss. Andy is very happy about that, collins collins)</p><p></p><p>Can you take a standard action plus a free action as part of a readied action (no)</p><p>What happens when you do an epic tumble check to stand up as a free action and fail (It takses the normal amount of time, preciouss. Acrobatics is tricksy.)</p><p></p><p>Can doing an attack of opportunity provoke another attack of opportunity (Yes, collins collins. It can all get very confusing if theress lots of people in a fight. )</p><p></p><p>How long does it take a normal person to apply poison to a weapon (A standard action, yess?)</p></blockquote><p></p>
[QUOTE="(un)reason, post: 6165510, member: 27780"] [B][U]Dragon Issue 328: February 2005[/U][/B] part 6/7 Under command: This column comes to an end as well, with another ambitious attempt to make it more flexible. We've had campaign play and random generation, now we have nonlethal competitions, which is also a pretty neat idea. After all, Blood Bowl did pretty well for Games Workshop in the 80's as light relief from a universe where there is only war. Sooner or later your players are going to feel the same way, and want to try something that isn't an all-or-nothing battle to the death. Competing in races, football games, and capture the flag can still be interesting, especially since you're still allowed to use your various special powers to hamper and knock out the enemies. As with the removal of Chainmail, it's definitely a shame to see this go when they're really starting to get used to it and push it's limits. I don't think we'll really notice 3 pages more D&D stuff, but the loss of minis coverage will make a real difference to the diversity of the magazine. Sage advice: How long does it take to draw a projectile weapon (Same as melee weapons, yess) Does drawing a wand provoke an AoO (Andy doessn't think so, especially if you have quick draw. Very useful, collins collins.) Why does it take a full move action to switch a weapon from one hand to another. (Nassty chaotic combat, yess. Even that takes several sseconds if you don't want to drop it and have to sscrable in the dirt. Ssimple things can be very complicated. Try programming a robot to pass things from one hand to another and you'll ssee) Can you only fire a crossbow every other round (No. Reloading iss a move action. You can sstill shoot once each round, even without special featss. ) How much effort is it to catch a boomerang. How about other things (Good question. It's Andy's firsst chance to make up some new ruless, preciouss. Andy is very happy about that, collins collins) Can you take a standard action plus a free action as part of a readied action (no) What happens when you do an epic tumble check to stand up as a free action and fail (It takses the normal amount of time, preciouss. Acrobatics is tricksy.) Can doing an attack of opportunity provoke another attack of opportunity (Yes, collins collins. It can all get very confusing if theress lots of people in a fight. ) How long does it take a normal person to apply poison to a weapon (A standard action, yess?) [/QUOTE]
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