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<blockquote data-quote="(un)reason" data-source="post: 6177205" data-attributes="member: 27780"><p><strong><u>Dragon Issue 333: July 2005</u></strong></p><p></p><p></p><p>part 2/7</p><p></p><p></p><p>First watch: Weapons of legacy is our generic offering. A whole bunch of magic weapons building upon the ideas in Unearthed Arcana. Course, they have to balance them with fairly substantial "sacrifices" to attack bonus and hp which mean they're hardly worth the effort after all. There may be the problem that if everyone's special, no-one is, but it really doesn't work the other way around. </p><p></p><p>They also go back to Waterdeep for what, the dozenth time or so in City of Splendors. Another rules revision, another chance to make money from the same old rope with a few timeline advancements. </p><p></p><p>Meanwhile, Eberron gets it's own DM's screen. The completist in me wants to get this. The rest of me says a whole 4 page gatefold of people going Raar? I think not. </p><p></p><p>On the D20 side we see Mike Mearls' ideas for revamping martial characters bloom dramatically, with Iron Heroes. His star is very much on the ascendant, and this is where he really became a high profile designer. Our other D20 products are big glossy book conversions. Guardians of order are releasing A game of Thrones, and rereleasing tekumel using D20 as well. Green Ronin are going back to the Thieves World setting as well, which is another one that has a long healthy gaming pedigree, and has made quite a few appearances in this magazine. The names responsible for writing these are pretty familiar as well. On top of that, we see our own Paizo release the compilation for the Shackled city adventure path. Since they went on to do this again, I'm betting this was pretty successful. </p><p></p><p>Minis seem to be going strong, both official and third party. And occupying a somewhat indeterminate position between those are Darksword Miniatures conversions of old Larry Elmore paintings. Interesting idea, and one I can definitely see selling. I wonder if Alias'll get a mini <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>In novels, they prove that Harry Potter really is an impossible to ignore juggernaut around this time. The 6th book is out just then, and it's another doorstopper. Don't tell me you didn't buy it anyway. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>And finally, they're nice enough to give Peter Adkinson's new company and creation, Clout Fantasy, some screentime. Throw your pogs around. Sounds like it could be fun. Certainly puts a different spin on the CCG game model. </p><p></p><p></p><p>Demonomicon of Iggwilv: Halfway to 666, how appropriate for a demonomicon. This month, we get to see Fraz-Urb'luu, prince of deception in the spotlight. Not a position he's very happy to be in. Don't look at me, I'm hideous!! He's one of the least prestigious demon lords, having been imprisoned by a mere human for the past few centuries, playing a bit part in a bunch of adventurer's module experiences. Now he's back, and maaan is he pissed off. Demons are well known for holding grudges, and now he's got one against the entirety of humanity. Enough of that wussy misdirection <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />, the hairless monkeys have gotta go! Course, he's still quite happy to have cultists with his special prestige class, use them against the rest of the world. They'll just be last on the chopping block. Another mammoth entry in this series, spanning 14 pages, and giving us stats for the big guy, his aspects, his realm, a new monster, and the prestige class. Once again, they've taken something from the very earliest days of gaming, and progressed it's timeline forward logically while remaining fairly faithful to the underlying concept, and giving you lots of stuff to help you get it into your own game quickly and easily. This once again looks like a good deal of fun could be had with it.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 6177205, member: 27780"] [B][U]Dragon Issue 333: July 2005[/U][/B] part 2/7 First watch: Weapons of legacy is our generic offering. A whole bunch of magic weapons building upon the ideas in Unearthed Arcana. Course, they have to balance them with fairly substantial "sacrifices" to attack bonus and hp which mean they're hardly worth the effort after all. There may be the problem that if everyone's special, no-one is, but it really doesn't work the other way around. They also go back to Waterdeep for what, the dozenth time or so in City of Splendors. Another rules revision, another chance to make money from the same old rope with a few timeline advancements. Meanwhile, Eberron gets it's own DM's screen. The completist in me wants to get this. The rest of me says a whole 4 page gatefold of people going Raar? I think not. On the D20 side we see Mike Mearls' ideas for revamping martial characters bloom dramatically, with Iron Heroes. His star is very much on the ascendant, and this is where he really became a high profile designer. Our other D20 products are big glossy book conversions. Guardians of order are releasing A game of Thrones, and rereleasing tekumel using D20 as well. Green Ronin are going back to the Thieves World setting as well, which is another one that has a long healthy gaming pedigree, and has made quite a few appearances in this magazine. The names responsible for writing these are pretty familiar as well. On top of that, we see our own Paizo release the compilation for the Shackled city adventure path. Since they went on to do this again, I'm betting this was pretty successful. Minis seem to be going strong, both official and third party. And occupying a somewhat indeterminate position between those are Darksword Miniatures conversions of old Larry Elmore paintings. Interesting idea, and one I can definitely see selling. I wonder if Alias'll get a mini :p In novels, they prove that Harry Potter really is an impossible to ignore juggernaut around this time. The 6th book is out just then, and it's another doorstopper. Don't tell me you didn't buy it anyway. ;) And finally, they're nice enough to give Peter Adkinson's new company and creation, Clout Fantasy, some screentime. Throw your pogs around. Sounds like it could be fun. Certainly puts a different spin on the CCG game model. Demonomicon of Iggwilv: Halfway to 666, how appropriate for a demonomicon. This month, we get to see Fraz-Urb'luu, prince of deception in the spotlight. Not a position he's very happy to be in. Don't look at me, I'm hideous!! He's one of the least prestigious demon lords, having been imprisoned by a mere human for the past few centuries, playing a bit part in a bunch of adventurer's module experiences. Now he's back, and maaan is he pissed off. Demons are well known for holding grudges, and now he's got one against the entirety of humanity. Enough of that wussy misdirection :):):):), the hairless monkeys have gotta go! Course, he's still quite happy to have cultists with his special prestige class, use them against the rest of the world. They'll just be last on the chopping block. Another mammoth entry in this series, spanning 14 pages, and giving us stats for the big guy, his aspects, his realm, a new monster, and the prestige class. Once again, they've taken something from the very earliest days of gaming, and progressed it's timeline forward logically while remaining fairly faithful to the underlying concept, and giving you lots of stuff to help you get it into your own game quickly and easily. This once again looks like a good deal of fun could be had with it. [/QUOTE]
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