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<blockquote data-quote="(un)reason" data-source="post: 6186150" data-attributes="member: 27780"><p><strong><u>Dragon Issue 335: September 2005</u></strong></p><p></p><p></p><p>part 6/7</p><p></p><p></p><p>Spellcraft: An interesting themed Bard collection, seemingly aimed at lovers of swashbuckling. (and we know there's still plenty of those around.) It's another one who's setting stuff is set in the Realms too, fitting the issue's theme. All your rockstar fantasies, with magic powers on top. Say hello to the Songsabers. They have some cool signature items that make them a lot more versatile than most spontaneous spellcasters. Get hold of a few of these and you'll be both cool and dangerous. </p><p></p><p>Animate Instrument lets you fly your guitar, harp or whatever, to play appropriate music while you get on with the buckling of swash. Always a fun business, adding accompaniment to a scene. </p><p></p><p>Ever Armed is your basic weapon conjuring spell, bard style. As usual, it gets more plusses as you level up. </p><p></p><p>Harmonic Void <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />s up magical verbal components while still allowing regular speech. Nasty. Course, this'll be just as big a problem for Bards, as they can't get rid of those components with metamagic so easily. </p><p></p><p>Loresong is another, quite good skill booster, that really does let Bards be Jacks of all trades. With this kind of stuff, they handily beat rogues overall, despite the skill point gap. </p><p></p><p>Tune of the Dancing Weapon makes your weapon a dancing one. Combine that with the instrument playing one, and you can just sit back and relax while the whole scene gets taken care of automatically. It almost seems too easy, doesn't it. Don't let yourself get flabby. No-one likes a flabby swashbuckler, and the narrative may well kill you in response. </p><p></p><p></p><p>Sage advice: Does profciency in light armor let you use a mithral breastplate (Andy isn't ssure. Probably, becausse andy doessn't want to upssset you.)</p><p></p><p>Do all expensive special materials get charged by the piece (yes)</p><p></p><p>How much should mithral chainmail barding cost (Lotsess. 16,000 gold piecess)</p><p></p><p>How much does a nonweapon item made of thinaun cost (It doesn't matter, becausse it won't give you the sspecial benefit, collins collins)</p><p></p><p>Can magic items be enhanced again after creation (The DMG wouldn't have pricess for it if you couldn't) </p><p></p><p>How do you figure out the cost for increasing the AC on a robe of wizardry (Andy doesn't know. Making new magic items iss complicated, collins collins. Ssorry.)</p><p></p><p>Are magic items usable by only one class cheaper. (Ssometimes. More to ssell than to make, becausse there's less demand.)</p><p></p><p>Can sudden metamagic feats be used to make scrolls or wands (yes)</p><p>do you have to be high enough level to make an item anyway if you use another magic item to make it (no)</p><p></p><p>Can you make +1 gloves (No. They aren't weapons, so it's not applicable)</p><p></p><p>Can an item be both magicaly and psionically enchanted (Yess, oh yess)</p><p></p><p>If an item bonus has a fixed price, does that boost it's effective plusses (no) </p><p></p><p>Can epic level characters boost ancestral relics further (Sseems like a good idea if you don't want ssamurai to end up ssuboptimal like ssorcerers. Andy will sshow you how to do the ssums to keep thiss balanssed, yess. )</p></blockquote><p></p>
[QUOTE="(un)reason, post: 6186150, member: 27780"] [B][U]Dragon Issue 335: September 2005[/U][/B] part 6/7 Spellcraft: An interesting themed Bard collection, seemingly aimed at lovers of swashbuckling. (and we know there's still plenty of those around.) It's another one who's setting stuff is set in the Realms too, fitting the issue's theme. All your rockstar fantasies, with magic powers on top. Say hello to the Songsabers. They have some cool signature items that make them a lot more versatile than most spontaneous spellcasters. Get hold of a few of these and you'll be both cool and dangerous. Animate Instrument lets you fly your guitar, harp or whatever, to play appropriate music while you get on with the buckling of swash. Always a fun business, adding accompaniment to a scene. Ever Armed is your basic weapon conjuring spell, bard style. As usual, it gets more plusses as you level up. Harmonic Void :):):):)s up magical verbal components while still allowing regular speech. Nasty. Course, this'll be just as big a problem for Bards, as they can't get rid of those components with metamagic so easily. Loresong is another, quite good skill booster, that really does let Bards be Jacks of all trades. With this kind of stuff, they handily beat rogues overall, despite the skill point gap. Tune of the Dancing Weapon makes your weapon a dancing one. Combine that with the instrument playing one, and you can just sit back and relax while the whole scene gets taken care of automatically. It almost seems too easy, doesn't it. Don't let yourself get flabby. No-one likes a flabby swashbuckler, and the narrative may well kill you in response. Sage advice: Does profciency in light armor let you use a mithral breastplate (Andy isn't ssure. Probably, becausse andy doessn't want to upssset you.) Do all expensive special materials get charged by the piece (yes) How much should mithral chainmail barding cost (Lotsess. 16,000 gold piecess) How much does a nonweapon item made of thinaun cost (It doesn't matter, becausse it won't give you the sspecial benefit, collins collins) Can magic items be enhanced again after creation (The DMG wouldn't have pricess for it if you couldn't) How do you figure out the cost for increasing the AC on a robe of wizardry (Andy doesn't know. Making new magic items iss complicated, collins collins. Ssorry.) Are magic items usable by only one class cheaper. (Ssometimes. More to ssell than to make, becausse there's less demand.) Can sudden metamagic feats be used to make scrolls or wands (yes) do you have to be high enough level to make an item anyway if you use another magic item to make it (no) Can you make +1 gloves (No. They aren't weapons, so it's not applicable) Can an item be both magicaly and psionically enchanted (Yess, oh yess) If an item bonus has a fixed price, does that boost it's effective plusses (no) Can epic level characters boost ancestral relics further (Sseems like a good idea if you don't want ssamurai to end up ssuboptimal like ssorcerers. Andy will sshow you how to do the ssums to keep thiss balanssed, yess. ) [/QUOTE]
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