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<blockquote data-quote="(un)reason" data-source="post: 6195695" data-attributes="member: 27780"><p><strong><u>Dragon Issue 337: November 2005</u></strong></p><p></p><p></p><p>part 5/7</p><p></p><p></p><p>Bazaar of the Bizarre: Facepainting gets it's own special! Well, it hasn't had one before, has it. Are you sure you couldn't wait till april? Essentially this is like potions, only taking longer to work, and requiring a craft check to apply successfully. Can't see that becoming standard tech, but it might be able to maintain a commercial niche amongst cultists and travelling circuses. As ever, it'll be fun seeing if players can take advantage of this. </p><p></p><p>Badger Protector gives you a raging dire badger guardian. Don't laugh. Remember, they're gigantic weasels built like trucks. You can ride them through hell and high water. </p><p></p><p>Black Roses make lord Soth moon over you for eternity. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> Oh, and hurt anyone who grapples you. </p><p></p><p>Bulls Might lets you gain bull's strength by snorting like a bull once it's painted on. Tee hee. How very cartoonish</p><p></p><p>Dashing Cheetah is also inherently amusing. You need to run in place for a few seconds before you can go all speedy gonzales. There may also be sound effects. </p><p></p><p>Eagles Talons give you claw attacks. They'd have to have something like that at some point, wouldn't they. </p><p></p><p>Forestfold lets you hide in the wilderness. If you stay still. That's generally the easiest to do anyway. I'm not impressed. </p><p></p><p>Glow of the Fireflies gives you an array of pretty lights surrounding you. This is less distracting than it sounds. Enjoy the light, because it doesn't have a long duration. </p><p></p><p>Hawkeye's Sure Sight (please don't sue us Marvel) makes you a better archer, of course. It'll also help you find secret doors, amusingly enough. Gotta love those enhanced senses. </p><p></p><p>Last Man Standing gives you Bear's Endurance. I'm betting there's going to be equivalents for the other ability scores here. </p><p></p><p>The Leap of the Wild ones gives you Jump bonuses. Meh. Give me flight any day.</p><p></p><p>Leave No Sign gives you Pass without Trace. Another low-key one to get from your makeup box when needed. </p><p></p><p>Mask the Living gives you invisibility against undead. Another short duration one you'll have to know you need beforehand. Watch you don't get mistaken for undead yourself, venturing into a graveyard all made up like a skeleton. </p><p></p><p>Prowling Tiger is multipurpose. Agility and Jumping. Unfortunately, the duration is even shorter. Your prey may well outlast you and escape. </p><p></p><p>Ram Bash lets you charge people amusingly. Ba da ba ba baba! Puppy power! A winnar is you. </p><p></p><p>Shout at the Storm gives you energy resistance. Only 10 points though. A good spellcaster'll blow through that like a camel though a pint. What happened to the good old complete immunities? </p><p></p><p>Warpaint gives you both barbarian rage and haste for a combat or so. Durations really aint what they used to be either. </p><p></p><p>Webwalker makes a web instantly when triggered and lets you climb it. A good trap when combined with taunting. Muahahaha.</p><p></p><p>Whirlwind's Arrow lets you shoot a pair of magic missiles megaman style. This is of course as reliable as ever, so silly activation methods won't leave the enemy much chance to laugh. </p><p></p><p>Wolf's Wariness helps you detect traps. A low-key ending to a generally pretty low-key entry. Maybe a group of natives can use a whole lot of these. Wouldn't be such a bad idea to scale up say, the natives in the isle of dread.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 6195695, member: 27780"] [B][U]Dragon Issue 337: November 2005[/U][/B] part 5/7 Bazaar of the Bizarre: Facepainting gets it's own special! Well, it hasn't had one before, has it. Are you sure you couldn't wait till april? Essentially this is like potions, only taking longer to work, and requiring a craft check to apply successfully. Can't see that becoming standard tech, but it might be able to maintain a commercial niche amongst cultists and travelling circuses. As ever, it'll be fun seeing if players can take advantage of this. Badger Protector gives you a raging dire badger guardian. Don't laugh. Remember, they're gigantic weasels built like trucks. You can ride them through hell and high water. Black Roses make lord Soth moon over you for eternity. :p Oh, and hurt anyone who grapples you. Bulls Might lets you gain bull's strength by snorting like a bull once it's painted on. Tee hee. How very cartoonish Dashing Cheetah is also inherently amusing. You need to run in place for a few seconds before you can go all speedy gonzales. There may also be sound effects. Eagles Talons give you claw attacks. They'd have to have something like that at some point, wouldn't they. Forestfold lets you hide in the wilderness. If you stay still. That's generally the easiest to do anyway. I'm not impressed. Glow of the Fireflies gives you an array of pretty lights surrounding you. This is less distracting than it sounds. Enjoy the light, because it doesn't have a long duration. Hawkeye's Sure Sight (please don't sue us Marvel) makes you a better archer, of course. It'll also help you find secret doors, amusingly enough. Gotta love those enhanced senses. Last Man Standing gives you Bear's Endurance. I'm betting there's going to be equivalents for the other ability scores here. The Leap of the Wild ones gives you Jump bonuses. Meh. Give me flight any day. Leave No Sign gives you Pass without Trace. Another low-key one to get from your makeup box when needed. Mask the Living gives you invisibility against undead. Another short duration one you'll have to know you need beforehand. Watch you don't get mistaken for undead yourself, venturing into a graveyard all made up like a skeleton. Prowling Tiger is multipurpose. Agility and Jumping. Unfortunately, the duration is even shorter. Your prey may well outlast you and escape. Ram Bash lets you charge people amusingly. Ba da ba ba baba! Puppy power! A winnar is you. Shout at the Storm gives you energy resistance. Only 10 points though. A good spellcaster'll blow through that like a camel though a pint. What happened to the good old complete immunities? Warpaint gives you both barbarian rage and haste for a combat or so. Durations really aint what they used to be either. Webwalker makes a web instantly when triggered and lets you climb it. A good trap when combined with taunting. Muahahaha. Whirlwind's Arrow lets you shoot a pair of magic missiles megaman style. This is of course as reliable as ever, so silly activation methods won't leave the enemy much chance to laugh. Wolf's Wariness helps you detect traps. A low-key ending to a generally pretty low-key entry. Maybe a group of natives can use a whole lot of these. Wouldn't be such a bad idea to scale up say, the natives in the isle of dread. [/QUOTE]
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