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<blockquote data-quote="(un)reason" data-source="post: 6197854" data-attributes="member: 27780"><p><strong><u>Dragon Issue 338: December 2005</u></strong></p><p></p><p></p><p>part 2/7</p><p></p><p></p><p>Full frontal nerdity plays with their dice the wrong way. Consign them to the earth! They then cheat at computer games, and admit they've never read LotR. None of these are greeted with good humour. </p><p> </p><p></p><p>First watch: Another edition's been around for a while, and it's getting hard to keep track of things. Let's Compile! The spell compendium does exactly what you would expect. Once again, though, I am reminded how small 3rd ed actually is compared to 2nd ed. In that wizards took 4 volumes and priests 3. Here, one is enough for everyone. And it's not even pretty faux leatherbound or anything. </p><p></p><p>That's the only official D&D product next month, but as usual, there's more than a few D20 ones out there. Green Ronin do very well for themselves, with Damnation Decade, the skewed 70's roleplaying game, and the generic True20 corebook. Both can be used alone, or combined with the vast amounts of other D20 products out there in odd combinations. Although it's a bit trickier for True20 than it is for most variants. </p><p></p><p>Our big game aid this month is Paizo's Game Mastery Item Packs. Like spell cards, this lets you add and remove stuff without endless scribblings on your character sheet. </p><p></p><p>Card games hit hard, but to limited effect this month. WotC release Three-Dragon Ante, another fun little way of using their IP for other purposes. White Wolf release Racer Knights of Falconius, a CCG that disappeared with even less fanfare than Pimp: the Backhanding. I wonder if it was any good. </p><p></p><p>Some rather interesting non gamebooks this month. Order of the stick: On the Origin of PC's cements Rich Burlew's place in gaming culture. While Arthur Spiderwick's Field Guide has tons of art from Tony DiTerlizzi, someone who's managed to escape and go mainstream, but is still wearing his geeky influences on his sleeve. And producing tremendously pretty stuff along the way. </p><p></p><p>Quite a few interesting bits on the computer gaming front. Most notable is the release of the X-box 360. Technology trundles onwards, bringing us into the realms of HD games. Look at those millions of pixels and marvel at the results. Enjoy the online features. And wish you had a bigger hard drive. Oh well, maybe in a few years. Watch out for the red ring of death. They also promote D&D online, even though it isn't actually out yet, and Elder Scrolls IV: Oblivion. Even with all that flexibility in customisation, they still can't match actual roleplaying in terms of choices. </p><p></p><p>Our boardgames this month are more FFG ones. They do seem to have this market sown up. Brittania, Fury of Dracula, World of Warcraft again, and Lord of the Rings: Confrontation. Yet more expensive deluxe sets for you to drool over and only get to play once or twice. </p><p></p><p>Our minis are the Crystal caste Inn, and some dragons designed by Todd McFarlaine. The story practically writes itself. Smash, burn, DESTROY!!!! Hee. </p><p></p><p>And finally, we have an adorable little dice bag, that looks like a goblin. Well, actually it looks more like a gremlin to me, but hey. D&D does not control all mythology. I might buy this sort of thing on an impulse if I saw it in a shop.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 6197854, member: 27780"] [B][U]Dragon Issue 338: December 2005[/U][/B] part 2/7 Full frontal nerdity plays with their dice the wrong way. Consign them to the earth! They then cheat at computer games, and admit they've never read LotR. None of these are greeted with good humour. First watch: Another edition's been around for a while, and it's getting hard to keep track of things. Let's Compile! The spell compendium does exactly what you would expect. Once again, though, I am reminded how small 3rd ed actually is compared to 2nd ed. In that wizards took 4 volumes and priests 3. Here, one is enough for everyone. And it's not even pretty faux leatherbound or anything. That's the only official D&D product next month, but as usual, there's more than a few D20 ones out there. Green Ronin do very well for themselves, with Damnation Decade, the skewed 70's roleplaying game, and the generic True20 corebook. Both can be used alone, or combined with the vast amounts of other D20 products out there in odd combinations. Although it's a bit trickier for True20 than it is for most variants. Our big game aid this month is Paizo's Game Mastery Item Packs. Like spell cards, this lets you add and remove stuff without endless scribblings on your character sheet. Card games hit hard, but to limited effect this month. WotC release Three-Dragon Ante, another fun little way of using their IP for other purposes. White Wolf release Racer Knights of Falconius, a CCG that disappeared with even less fanfare than Pimp: the Backhanding. I wonder if it was any good. Some rather interesting non gamebooks this month. Order of the stick: On the Origin of PC's cements Rich Burlew's place in gaming culture. While Arthur Spiderwick's Field Guide has tons of art from Tony DiTerlizzi, someone who's managed to escape and go mainstream, but is still wearing his geeky influences on his sleeve. And producing tremendously pretty stuff along the way. Quite a few interesting bits on the computer gaming front. Most notable is the release of the X-box 360. Technology trundles onwards, bringing us into the realms of HD games. Look at those millions of pixels and marvel at the results. Enjoy the online features. And wish you had a bigger hard drive. Oh well, maybe in a few years. Watch out for the red ring of death. They also promote D&D online, even though it isn't actually out yet, and Elder Scrolls IV: Oblivion. Even with all that flexibility in customisation, they still can't match actual roleplaying in terms of choices. Our boardgames this month are more FFG ones. They do seem to have this market sown up. Brittania, Fury of Dracula, World of Warcraft again, and Lord of the Rings: Confrontation. Yet more expensive deluxe sets for you to drool over and only get to play once or twice. Our minis are the Crystal caste Inn, and some dragons designed by Todd McFarlaine. The story practically writes itself. Smash, burn, DESTROY!!!! Hee. And finally, we have an adorable little dice bag, that looks like a goblin. Well, actually it looks more like a gremlin to me, but hey. D&D does not control all mythology. I might buy this sort of thing on an impulse if I saw it in a shop. [/QUOTE]
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