Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Let's read the entire run
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="(un)reason" data-source="post: 6220807" data-attributes="member: 27780"><p><strong><u>Dragon Issue 344: June 2006</u></strong></p><p></p><p></p><p>part 6/6</p><p></p><p></p><p>Sage advice: Does a dragon's crush provoke attacks of opportunity (Only when it gets up again, nassty thing.)</p><p></p><p>Can you use a breath weapon as an AoO (no)</p><p></p><p>Can a dragon's breath weapon harm a golem (as long as it's not immune to their energy type.) </p><p></p><p>Do creatures other than dragons have overland travel speeds (Not at the moment, but they could. ) </p><p></p><p>Are dragons immune to unconsciousness effects (no)</p><p></p><p>Can a dragon use wands and staves of cleric spells it can cast (Yess, but not scrolls. Ssilly magic type regulations.)</p><p></p><p>If a dragon takes cleric levels, can it choose one of it's racial domains (Not unless the god grants it anyway.) </p><p></p><p>Does a dragon with power attack add double the damage to tail attacks (No. It's not really a two-handed weapon.) </p><p></p><p>Can a dragon wear magic items designed for humanoids (Yess. Resizing can get verry sstupid ssometimess.)</p><p></p><p>Does a dragon use it's HD or caster level to determine how good it is at assuming alternate forms (HD. Dragons are goood at sshapechanging)</p><p></p><p>If a dragon in alternate form takes ability damage, how is it handled. (Ssubtract the same amount whatever the form. If you change into a weaker form, you're in big trouble. )</p><p></p><p>If you cast resurection on dragonhide armor, does it come back to life (yess, ass would any leather armor. Teeheeheehee. Andy likes that idea. Turn nassty stuck up-ladies coats into a pack of weasels.)</p><p></p><p>What are the rules for jumping onto a dragons back ( There aren't any. There really ought to be. )</p><p></p><p>Do you have to use leadership or dragon cohort to get a dragon mount (No, jusst a mechanically balanced, plot protected one :spits: Your DM could jusst give you one, yess.) </p><p></p><p>Are the rules for epic prestige classes different for dragons (Yess. Special exception)</p><p></p><p>Does a paladins mount share their special abilities (No. Their bond isn't as close as a familiars. That's right, Geraldine. Those pompouss sstuck up priggsses don't know what real love iss. Dance, Dance for me! ) </p><p></p><p>Do goliaths have darkvision (Yess)</p><p></p><p>Can dwarves tumble in heavy armour (Yes. Pessky cannonballs. :shakes fist: They make ssuch a mess of your lair, collins collins. )</p><p></p><p></p><p>Class acts: Adventurers get Out of the Shadows. Nine more ways in which you can focus your sneak attacking skills, and turn them to uses beyond the basic dealing of more damage. Never let a rogue get the drop on you, for one hit will have you screwed for the rest of the battle, which will probably not end in your favour after that. I would say become undead, but then you have to deal with double hassle from clerics instead. Maybe putting your brain into a golem's body'll do the trick. You can even stay sexaay forever if it's a caryatid column, unlike with lichdom or worm that walksification. </p><p></p><p>Arcane gets the Anagakok. A variant wizard class for primitive cultures, they exchange the usual bonus feats and familiar for specialization in a suite of nature related spells, spontaneous conversion of spells to endure elements for those unexpected sudden changes in weather, and a special good luck power. A pretty decent trade, really, not particularly over or underpowered. (unless you were planning on using the bonus feats for some twinky synergistic build) Given the number of alternate classes for less developed lands, you should now be able to play a full party from one without sacrificing much in the way of power and versatility. </p><p></p><p>Divine gets Devotees of the Dragon. Given their power and impressive appearance, it's entirely reasonable that some people would choose to worship them. If you want to focus your devotion to a specific type of dragon, take one of these domains. Chromatic, metallic, gem or lung. Each will give you a different set of spells and granted power, as you'd expect. You could even take two, if you're that obsessive about them. Why should sorcerers and odd non core classes get all the special dragon related powers? </p><p></p><p>Warriors are also on a draconic kick with Hunting the Wyrm. A bunch of specialist equipment designed to do exactly that, making the life of any dragon dumb enough to hunt this area repeatedly likely to be cut short. They may look down on primitive monkey tools, but this will be their undoing. Compared to them, we are Tuckers Kobolds. </p><p></p><p></p><p>Nodwick engages in some inept treachery. That's gonna need some duct tape. Dork tower celebrates dragon's 30th birthday in vaguely humorous fashion. Zogonia can't remember anyone's name. Lets just use descriptions. OotS has another attack of bogging down due to rules. </p><p></p><p></p><p>Well, they certainly brought back a lot of stuff that we haven't seen in ages this time, which was pretty pleasing. It does leave me a little worried that they're playing off nostalgia a little too much, but if you can't pull the nostalgia card on a big number anniversary, when can you use it? The question is if any of these callbacks will remain, if they have any new ideas to introduce, or it'll be back to the same old formulas for the rest of the year. I could definitely stand to see a few more Wizards Three, and it's a shame they don't have an iconic Eberron wizard to add to the teamup. Let's move onto the next issue, and try and concentrate on the things that are there, not the things that are still missing.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 6220807, member: 27780"] [B][U]Dragon Issue 344: June 2006[/U][/B] part 6/6 Sage advice: Does a dragon's crush provoke attacks of opportunity (Only when it gets up again, nassty thing.) Can you use a breath weapon as an AoO (no) Can a dragon's breath weapon harm a golem (as long as it's not immune to their energy type.) Do creatures other than dragons have overland travel speeds (Not at the moment, but they could. ) Are dragons immune to unconsciousness effects (no) Can a dragon use wands and staves of cleric spells it can cast (Yess, but not scrolls. Ssilly magic type regulations.) If a dragon takes cleric levels, can it choose one of it's racial domains (Not unless the god grants it anyway.) Does a dragon with power attack add double the damage to tail attacks (No. It's not really a two-handed weapon.) Can a dragon wear magic items designed for humanoids (Yess. Resizing can get verry sstupid ssometimess.) Does a dragon use it's HD or caster level to determine how good it is at assuming alternate forms (HD. Dragons are goood at sshapechanging) If a dragon in alternate form takes ability damage, how is it handled. (Ssubtract the same amount whatever the form. If you change into a weaker form, you're in big trouble. ) If you cast resurection on dragonhide armor, does it come back to life (yess, ass would any leather armor. Teeheeheehee. Andy likes that idea. Turn nassty stuck up-ladies coats into a pack of weasels.) What are the rules for jumping onto a dragons back ( There aren't any. There really ought to be. ) Do you have to use leadership or dragon cohort to get a dragon mount (No, jusst a mechanically balanced, plot protected one :spits: Your DM could jusst give you one, yess.) Are the rules for epic prestige classes different for dragons (Yess. Special exception) Does a paladins mount share their special abilities (No. Their bond isn't as close as a familiars. That's right, Geraldine. Those pompouss sstuck up priggsses don't know what real love iss. Dance, Dance for me! ) Do goliaths have darkvision (Yess) Can dwarves tumble in heavy armour (Yes. Pessky cannonballs. :shakes fist: They make ssuch a mess of your lair, collins collins. ) Class acts: Adventurers get Out of the Shadows. Nine more ways in which you can focus your sneak attacking skills, and turn them to uses beyond the basic dealing of more damage. Never let a rogue get the drop on you, for one hit will have you screwed for the rest of the battle, which will probably not end in your favour after that. I would say become undead, but then you have to deal with double hassle from clerics instead. Maybe putting your brain into a golem's body'll do the trick. You can even stay sexaay forever if it's a caryatid column, unlike with lichdom or worm that walksification. Arcane gets the Anagakok. A variant wizard class for primitive cultures, they exchange the usual bonus feats and familiar for specialization in a suite of nature related spells, spontaneous conversion of spells to endure elements for those unexpected sudden changes in weather, and a special good luck power. A pretty decent trade, really, not particularly over or underpowered. (unless you were planning on using the bonus feats for some twinky synergistic build) Given the number of alternate classes for less developed lands, you should now be able to play a full party from one without sacrificing much in the way of power and versatility. Divine gets Devotees of the Dragon. Given their power and impressive appearance, it's entirely reasonable that some people would choose to worship them. If you want to focus your devotion to a specific type of dragon, take one of these domains. Chromatic, metallic, gem or lung. Each will give you a different set of spells and granted power, as you'd expect. You could even take two, if you're that obsessive about them. Why should sorcerers and odd non core classes get all the special dragon related powers? Warriors are also on a draconic kick with Hunting the Wyrm. A bunch of specialist equipment designed to do exactly that, making the life of any dragon dumb enough to hunt this area repeatedly likely to be cut short. They may look down on primitive monkey tools, but this will be their undoing. Compared to them, we are Tuckers Kobolds. Nodwick engages in some inept treachery. That's gonna need some duct tape. Dork tower celebrates dragon's 30th birthday in vaguely humorous fashion. Zogonia can't remember anyone's name. Lets just use descriptions. OotS has another attack of bogging down due to rules. Well, they certainly brought back a lot of stuff that we haven't seen in ages this time, which was pretty pleasing. It does leave me a little worried that they're playing off nostalgia a little too much, but if you can't pull the nostalgia card on a big number anniversary, when can you use it? The question is if any of these callbacks will remain, if they have any new ideas to introduce, or it'll be back to the same old formulas for the rest of the year. I could definitely stand to see a few more Wizards Three, and it's a shame they don't have an iconic Eberron wizard to add to the teamup. Let's move onto the next issue, and try and concentrate on the things that are there, not the things that are still missing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Let's read the entire run
Top