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<blockquote data-quote="(un)reason" data-source="post: 6225434" data-attributes="member: 27780"><p><strong><u>Dragon Issue 346: August 2006</u></strong></p><p></p><p></p><p>part 2/6</p><p></p><p></p><p>First watch: They've experimented quite a bit with the magic system recently. Now they bring that same spirit to fighters with The Book of Nine Swords. Well ok, it's actually a fairly standard spell system with a few multiclassing refinements and no utility magic, but at least it gives them a lot more cool things to do in combat, and is quite friendly to being adopted mid-campaign. </p><p></p><p>The Realms gets Dragons of Faerun, following their usual pattern of doing a specific variant of something that already has a general book. Which does mean you'll get to see what they consider sound draconic spell collections and tactics. What use will you find for these guys? </p><p></p><p>The D20 stuff this month is particularly good. Must be trying to sell at gen con. Ptolus is out in all it's glory, of course. Good to see a big project arrive on time and still be top notch quality. Dragonlance starts converting the original module series to 3rd edition. Now more faithful to the novels, so you get more clues and spoilers from having read them. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> Still, I suspect many of the buyers will already have both read the novels and played the old versions. Rappan Athuk gets updated and compiled into a spiffy boxed set that'll chew you up and spit you out well into epic levels. I don't think you're ready to be turned into jelly. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> And Goodman Games make an odd step into 2nd ed territory, including an audio CD with DCC34: Cage of delirium. Whatever the opposite of nostalgia is, I'm currently experiencing it. You really want to remind us of THAT era of TSR products? </p><p></p><p>They pull out lots of big guns on the minis side too. WotC release a 14 inch tall red dragon, truly putting the regular minis in their place by comparison. I would love to see a fight run using that. They also release Dreamblade, another collectible miniatures game. Good luck getting it to match M:tG's success. Wizkids release Horrorclix, which seems depressingly self-explanatory. Even Cthulhu isn't safe from the collectible craze. And Dwarven Forge release another set of terrain for them to fight in - an underground lake. Don't see nearly enough of those. Where do those drow cities get their water from, actually? </p><p></p><p>Our other RPG promoted this time is Promethean: the Created. The storytelling game of just wanting to be a real boy. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> Rather a challenging game to play, but very interesting if you do it right. Just don't get caught in the angst trap. </p><p></p><p>And finally, we have an unusually large number of card sets. Vampire: the Eternal struggle continues the OWoD where the RPG's have ended, including new metaplot based card sets and all that jazz. Fantasy Mint release a set of cards representing magic items, giving you another way of avoiding actually putting stuff on your character sheet. And Green Ronin release an actual physical Deck of Many Things, which is damn cool. As an owner of Tarroka cards, I must say I'm tempted by this one, just so I can torture my players a little more.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 6225434, member: 27780"] [B][U]Dragon Issue 346: August 2006[/U][/B] part 2/6 First watch: They've experimented quite a bit with the magic system recently. Now they bring that same spirit to fighters with The Book of Nine Swords. Well ok, it's actually a fairly standard spell system with a few multiclassing refinements and no utility magic, but at least it gives them a lot more cool things to do in combat, and is quite friendly to being adopted mid-campaign. The Realms gets Dragons of Faerun, following their usual pattern of doing a specific variant of something that already has a general book. Which does mean you'll get to see what they consider sound draconic spell collections and tactics. What use will you find for these guys? The D20 stuff this month is particularly good. Must be trying to sell at gen con. Ptolus is out in all it's glory, of course. Good to see a big project arrive on time and still be top notch quality. Dragonlance starts converting the original module series to 3rd edition. Now more faithful to the novels, so you get more clues and spoilers from having read them. :p Still, I suspect many of the buyers will already have both read the novels and played the old versions. Rappan Athuk gets updated and compiled into a spiffy boxed set that'll chew you up and spit you out well into epic levels. I don't think you're ready to be turned into jelly. :D And Goodman Games make an odd step into 2nd ed territory, including an audio CD with DCC34: Cage of delirium. Whatever the opposite of nostalgia is, I'm currently experiencing it. You really want to remind us of THAT era of TSR products? They pull out lots of big guns on the minis side too. WotC release a 14 inch tall red dragon, truly putting the regular minis in their place by comparison. I would love to see a fight run using that. They also release Dreamblade, another collectible miniatures game. Good luck getting it to match M:tG's success. Wizkids release Horrorclix, which seems depressingly self-explanatory. Even Cthulhu isn't safe from the collectible craze. And Dwarven Forge release another set of terrain for them to fight in - an underground lake. Don't see nearly enough of those. Where do those drow cities get their water from, actually? Our other RPG promoted this time is Promethean: the Created. The storytelling game of just wanting to be a real boy. :p Rather a challenging game to play, but very interesting if you do it right. Just don't get caught in the angst trap. And finally, we have an unusually large number of card sets. Vampire: the Eternal struggle continues the OWoD where the RPG's have ended, including new metaplot based card sets and all that jazz. Fantasy Mint release a set of cards representing magic items, giving you another way of avoiding actually putting stuff on your character sheet. And Green Ronin release an actual physical Deck of Many Things, which is damn cool. As an owner of Tarroka cards, I must say I'm tempted by this one, just so I can torture my players a little more. [/QUOTE]
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