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<blockquote data-quote="(un)reason" data-source="post: 6233160" data-attributes="member: 27780"><p><strong><u>Dragon Issue 349: November 2006</u></strong></p><p></p><p></p><p>part 3/6</p><p></p><p></p><p>Final fantasy XII: Immediately after First Watch ends, we have another article that's just pure promotion with absolutely no usable material. I know the final fantasy series is a big deal, but you at least managed interesting conversions of stuff before in the Silicon Sorcery column, and those were usually only 2-3 pages long. Instead, this is just a basic description of the game with a bunch of artwork, with neither game material or critical reviewing involved. So this is an area in which they have definitely continued to get worse after Erik took over. A shame. </p><p></p><p></p><p>Hitting the bullseye: As they did with polearms in issue 331, here's a comprehensive guide to various ranged weapons in D&D, with their specific benefits, weaknesses, and costs detailed and a few new ones added. The kind of thing that doesn't have the same kind of glamour as new spells and magical items, but is actually less common, and oddly enough easier to use in everyday play, as the things it details are more affordable. As much attention is put on the ammo as the things firing it, with a fairly unsurprising set of trick arrows for those of you who want to play hawkeye or green arrow. The only thing missing is new feats that enhance your shooting skills, since we have plenty of those in our two rounds of splatbooks by this point. It's just a shame they don't cover slings too, because they're seriously underrepresented in the magazine, with not a single bazaar devoted to them in any edition. That seriously needs fixing. So this is decent, but not great. </p><p></p><p></p><p>Demonomicon of Iggwilv: Dagon. Another iconic demonic name gets a fairly substantial update this month. Their simultaneously new and shiny, and older and more primordial epic demon type continues to get love, as they retcon him into an obyrith. Which does actually make sense, considering the mythology that surrounds him. His statblock has some particularly nasty special powers that mean anyone without access to a powerful cleric will likely be permanently <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />ed up even if they do defeat him. His thralls also have some interesting benefits and penalties, with the expected innsmouth look stuff being supplemented with some musical tricks, and lots of nicely backed up flavour. It's back to these being tremendously fun reads, filled with all kinds of neat bits and pieces that you can use individually, or weave into an epic plot culminating in a confrontation with the demon lord himself. How very pleasing.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 6233160, member: 27780"] [B][U]Dragon Issue 349: November 2006[/U][/B] part 3/6 Final fantasy XII: Immediately after First Watch ends, we have another article that's just pure promotion with absolutely no usable material. I know the final fantasy series is a big deal, but you at least managed interesting conversions of stuff before in the Silicon Sorcery column, and those were usually only 2-3 pages long. Instead, this is just a basic description of the game with a bunch of artwork, with neither game material or critical reviewing involved. So this is an area in which they have definitely continued to get worse after Erik took over. A shame. Hitting the bullseye: As they did with polearms in issue 331, here's a comprehensive guide to various ranged weapons in D&D, with their specific benefits, weaknesses, and costs detailed and a few new ones added. The kind of thing that doesn't have the same kind of glamour as new spells and magical items, but is actually less common, and oddly enough easier to use in everyday play, as the things it details are more affordable. As much attention is put on the ammo as the things firing it, with a fairly unsurprising set of trick arrows for those of you who want to play hawkeye or green arrow. The only thing missing is new feats that enhance your shooting skills, since we have plenty of those in our two rounds of splatbooks by this point. It's just a shame they don't cover slings too, because they're seriously underrepresented in the magazine, with not a single bazaar devoted to them in any edition. That seriously needs fixing. So this is decent, but not great. Demonomicon of Iggwilv: Dagon. Another iconic demonic name gets a fairly substantial update this month. Their simultaneously new and shiny, and older and more primordial epic demon type continues to get love, as they retcon him into an obyrith. Which does actually make sense, considering the mythology that surrounds him. His statblock has some particularly nasty special powers that mean anyone without access to a powerful cleric will likely be permanently :):):):)ed up even if they do defeat him. His thralls also have some interesting benefits and penalties, with the expected innsmouth look stuff being supplemented with some musical tricks, and lots of nicely backed up flavour. It's back to these being tremendously fun reads, filled with all kinds of neat bits and pieces that you can use individually, or weave into an epic plot culminating in a confrontation with the demon lord himself. How very pleasing. [/QUOTE]
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