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<blockquote data-quote="(un)reason" data-source="post: 6242114" data-attributes="member: 27780"><p><strong><u>Dragon Issue 353: March 2007</u></strong></p><p></p><p></p><p>part 2/6</p><p></p><p></p><p>First watch: Another sign of an edition filling up is the Magic item Compendium. Like the spell one, this collects tons of stuff from books all over the range, but is still only one book compared to the 4 of last edition. Still, they've put more effort into categorizing them according to power and use than last time. Hopefully that'll let you incorporate weird bits and pieces without it becoming unbalancing. </p><p></p><p>Meanwhile, the Realms hint at the big setting changes that'll get us from this edition to the next around here. Cormyr: The tearing of the Weave. It's been a while since we had big metaplot modules like this. Prepare to lose your entire damn magic system, bitches. Good luck figuring out the new one. If you need some help, talk to the Krynn guys. They had to put up with this crap a decade ago, they should still know the methodology. </p><p></p><p>Speaking of Dragonlance, they're still getting more graphic novels of the original series. Soon, this will draw to a close, and they'll have to move on to the second trilogy, or find yet another format to redo things in. What ones haven't they done yet? </p><p></p><p>Also on the comic front is another pretty prestigious property. The Dark Tower gets adapted, revealing new details of Roland's young life in the process. We already know the ending to this, but the fun is in the journey, so why not make it a bit richer. Zogonia gets a compilation, which isn't surprising given how long it's been going. Rich Burlew lends his support to Erfworld. Will it become as long-running and popular as his own works? And we see a reprint of Mike Mignola's old Lankhmar comics. Now that is interesting to note. </p><p></p><p>D20 support sees one straight product, and one amusingly skewed one. Privateer Press release the Monsternomicon II. More creatures presented with a little more world connection than generic ones, and an IC narrator. And Xcrawl: Dungeonbattle Brooklyn. D&D dungeoncrawl as reality show. Awesome idea. I'd quite like to play in a game like that. </p><p></p><p>Our new D&D minis set arrives, so they promote it again. I think I'll skip this one. Somewhat more interesting is that Toy Design Studios are doing something similar to Wolfgang Baur, constructing figures, and allowing people to vote at various stages of the design process. I wonder who else is doing cool projects like this. </p><p></p><p>Our boardgame this month is a reprint of Talisman. I remember when we saw the original release of this advertised in the magazine. Once again, nice to see them keeping track of history and making callbacks. </p><p></p><p>Looks like we're starting another extended piece of promotion as well, for the next D&D computer game. D&D tactics for the PSP. Even portable systems are capable of some pretty decent stuff by now. And the networking abilities are pretty good. Put your team together, and get delving. </p><p></p><p>And finally, there's Robin Law's 40 years of Gen Con, which sounds pretty self explanatory. It's older than the hobby, and may outlast it as well. Lots of stuff has happened here, and they want your photos, particularly of the old years. What crazy stories will people contribute?</p></blockquote><p></p>
[QUOTE="(un)reason, post: 6242114, member: 27780"] [B][U]Dragon Issue 353: March 2007[/U][/B] part 2/6 First watch: Another sign of an edition filling up is the Magic item Compendium. Like the spell one, this collects tons of stuff from books all over the range, but is still only one book compared to the 4 of last edition. Still, they've put more effort into categorizing them according to power and use than last time. Hopefully that'll let you incorporate weird bits and pieces without it becoming unbalancing. Meanwhile, the Realms hint at the big setting changes that'll get us from this edition to the next around here. Cormyr: The tearing of the Weave. It's been a while since we had big metaplot modules like this. Prepare to lose your entire damn magic system, bitches. Good luck figuring out the new one. If you need some help, talk to the Krynn guys. They had to put up with this crap a decade ago, they should still know the methodology. Speaking of Dragonlance, they're still getting more graphic novels of the original series. Soon, this will draw to a close, and they'll have to move on to the second trilogy, or find yet another format to redo things in. What ones haven't they done yet? Also on the comic front is another pretty prestigious property. The Dark Tower gets adapted, revealing new details of Roland's young life in the process. We already know the ending to this, but the fun is in the journey, so why not make it a bit richer. Zogonia gets a compilation, which isn't surprising given how long it's been going. Rich Burlew lends his support to Erfworld. Will it become as long-running and popular as his own works? And we see a reprint of Mike Mignola's old Lankhmar comics. Now that is interesting to note. D20 support sees one straight product, and one amusingly skewed one. Privateer Press release the Monsternomicon II. More creatures presented with a little more world connection than generic ones, and an IC narrator. And Xcrawl: Dungeonbattle Brooklyn. D&D dungeoncrawl as reality show. Awesome idea. I'd quite like to play in a game like that. Our new D&D minis set arrives, so they promote it again. I think I'll skip this one. Somewhat more interesting is that Toy Design Studios are doing something similar to Wolfgang Baur, constructing figures, and allowing people to vote at various stages of the design process. I wonder who else is doing cool projects like this. Our boardgame this month is a reprint of Talisman. I remember when we saw the original release of this advertised in the magazine. Once again, nice to see them keeping track of history and making callbacks. Looks like we're starting another extended piece of promotion as well, for the next D&D computer game. D&D tactics for the PSP. Even portable systems are capable of some pretty decent stuff by now. And the networking abilities are pretty good. Put your team together, and get delving. And finally, there's Robin Law's 40 years of Gen Con, which sounds pretty self explanatory. It's older than the hobby, and may outlast it as well. Lots of stuff has happened here, and they want your photos, particularly of the old years. What crazy stories will people contribute? [/QUOTE]
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