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<blockquote data-quote="(un)reason" data-source="post: 6245097" data-attributes="member: 27780"><p><strong><u>Dragon Issue 354: April 2007</u></strong></p><p></p><p></p><p>part 2/6</p><p></p><p></p><p>First watch: Another old module gets converted to 3.5. Expedition to the Demonweb Pits. Looks like this one got more substantially redesigned than Strahd's pad did. Still, I'm betting that it'll be considerably harder to finish Lolth off for good than in the original. </p><p></p><p>Our fantastic locations go back to the city, in City of Peril. More maps and encounter ideas for the DM of little time or imagination. Make the city safe for all of us! </p><p></p><p>Also on the rehash trail is our very own magazine, releasing a compilation of Ecology articles. Well, they are persistently popular, and that shows no signs of fading over the decades, despite several periods where they fell out of fashion with the magazine staff. With extra nostalgia fuel in the form of anecdotes from old writers about the game and the like. </p><p></p><p>Paizo also go back to a rather annoying idea. A critical hit deck, where you pick a card and enjoy the various gruesome effects that they inflict on your character. Let. It. Die. We do not need to know exactly how they've been chopped up as well. </p><p></p><p>Plenty more big pretty minis this month. SOTA get in on the rather crowded Cthulhu market, with some very squamous and spiny representations. Dwarven Forge continue to provide us with solid environments for your characters to adventure in. And Wizkids give us a Fin Fang Foom model, complete with scary Heroclix stats. My, that's a big neck he has. </p><p></p><p>Our D20 products are by the same companies as usual. Once again, they promote Wolfgang Baur's open design project. This time, we're heading off to the plane of shadow. Does that tempt you to participate? Also taking advantage of the opportunities online communication provide is EN Publishing, with their 12 part Burning Sky adventure series. Looks like several people are following Dungeon's adventure model now. </p><p></p><p>Zorcerer of Zo is our other RPG. Using the same system as Ninja Burger, but taking things into fairy tale land, and setting up the rules to emulate that kind of story, this'll allow for quite different games to D&D. Just the thing to give your gaming a little more variety. </p><p></p><p>In films, we have The Dead Matter. Mmm, undeadalicious. Another film from a self-confessed geek. Looks promising. Course, a little googling shows that this then spent ages in development hell. Money is such a pain in the ass. </p><p></p><p>Shadowrun gets another computer game. While they have produced decent licences in the past, a little more googling shows that this is a case of fail, with a distinct lack of actual roleplaying. Keep a close eye on your conversions, for things can go very wrong. </p><p></p><p>On the weird side, there's some edible dice. Chocolate, lollipops, cheese, they're made of all sorts of stuff. Looks like there's more than one website selling them, too. I guess like dice in soaps, it's fun for the people to make, and the money is secondary. </p><p></p><p>And finally, they promote the Indie RPG awards. The advancement of computers has made it easier for ordinary people to do a whole bunch of things to professional standard, and that includes creating RPG books. So people definitely deserve kudos for the ridiculous amounts of hard work involved in creating them.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 6245097, member: 27780"] [B][U]Dragon Issue 354: April 2007[/U][/B] part 2/6 First watch: Another old module gets converted to 3.5. Expedition to the Demonweb Pits. Looks like this one got more substantially redesigned than Strahd's pad did. Still, I'm betting that it'll be considerably harder to finish Lolth off for good than in the original. Our fantastic locations go back to the city, in City of Peril. More maps and encounter ideas for the DM of little time or imagination. Make the city safe for all of us! Also on the rehash trail is our very own magazine, releasing a compilation of Ecology articles. Well, they are persistently popular, and that shows no signs of fading over the decades, despite several periods where they fell out of fashion with the magazine staff. With extra nostalgia fuel in the form of anecdotes from old writers about the game and the like. Paizo also go back to a rather annoying idea. A critical hit deck, where you pick a card and enjoy the various gruesome effects that they inflict on your character. Let. It. Die. We do not need to know exactly how they've been chopped up as well. Plenty more big pretty minis this month. SOTA get in on the rather crowded Cthulhu market, with some very squamous and spiny representations. Dwarven Forge continue to provide us with solid environments for your characters to adventure in. And Wizkids give us a Fin Fang Foom model, complete with scary Heroclix stats. My, that's a big neck he has. Our D20 products are by the same companies as usual. Once again, they promote Wolfgang Baur's open design project. This time, we're heading off to the plane of shadow. Does that tempt you to participate? Also taking advantage of the opportunities online communication provide is EN Publishing, with their 12 part Burning Sky adventure series. Looks like several people are following Dungeon's adventure model now. Zorcerer of Zo is our other RPG. Using the same system as Ninja Burger, but taking things into fairy tale land, and setting up the rules to emulate that kind of story, this'll allow for quite different games to D&D. Just the thing to give your gaming a little more variety. In films, we have The Dead Matter. Mmm, undeadalicious. Another film from a self-confessed geek. Looks promising. Course, a little googling shows that this then spent ages in development hell. Money is such a pain in the ass. Shadowrun gets another computer game. While they have produced decent licences in the past, a little more googling shows that this is a case of fail, with a distinct lack of actual roleplaying. Keep a close eye on your conversions, for things can go very wrong. On the weird side, there's some edible dice. Chocolate, lollipops, cheese, they're made of all sorts of stuff. Looks like there's more than one website selling them, too. I guess like dice in soaps, it's fun for the people to make, and the money is secondary. And finally, they promote the Indie RPG awards. The advancement of computers has made it easier for ordinary people to do a whole bunch of things to professional standard, and that includes creating RPG books. So people definitely deserve kudos for the ridiculous amounts of hard work involved in creating them. [/QUOTE]
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