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<blockquote data-quote="(un)reason" data-source="post: 6245716" data-attributes="member: 27780"><p><strong><u>Dragon Issue 354: April 2007</u></strong></p><p></p><p></p><p>part 3/6</p><p></p><p></p><p>Core beliefs: Heronious. Ah yes, the Archpaladin. Well, you've got to have a god for every alignment. And it does have to be said that he's rather easier to write about interestingly than Pelor. Goodness means more when you've got a slightly embarrassing family, and had to actively choose it rather than just being spawned as an embodiment of it. And he has quite a few interesting traits beyond that, including of course, the battleaxe/longsword favored weapon controversy. They cast old cowboy Murlynd as his particular demigod protegee. (they do seem to be making a habit of that trick) They bring back the Invulnerable coat of Arnd too. The new spells aren't very interesting, but then, you wouldn't expect that in a clergy not encouraged towards academic thought. On the other hand, the NPC's are both good and varied, making a real effort to avoid the cookie cutter paladin mold. And the legends and duties stuff help reinforce the active nature of the faith. Overall, it's pretty decent, but doesn't have the same impact on me as the last couple of these. On with the show. Let's get these last couple of numbers played out. </p><p></p><p></p><p>Return of the Modrons: Poor modrons. They're a perfect example of how perfect symmetry is actually not the best way to adapt and deal with the challenges the universe throws at you. When faced with internal dissent at the top, thanks to Orcus, and giant ants that can not only breed rapidly, but aren't limited to a set number of creatures in their hierarchy, they rapidly got outcompeted, and penned in until they only controlled a small section of Mechanus, at which point the Inevitables started taking their old jobs elsewhere in the plane. The guardianals would never have got into this kind of mess if Talisid was corrupted. So the setting material in this fits in far better with the established facts from other books than the Ecology of the Inevitable in issue 341, which is pleasing to see. It's also far more in depth than an Ecology, with plenty of room for both the description and history, and full stats for all 5 lesser modron ranks, (although I must admit I still miss the lack of hierarchs) plus PC ones for rogue modrons. And the mechanical conversions retain the quirkiness they were famed for and even build upon it. They're continuing this year's far greater awareness of and affection for settings and adventures past, and it's just ironic that they're doing this just as another edition shift approaches that will throw away all of this and relegate modrons to an even tinier place in the new multiverse. Paizo and WotC may have started off as the same company, but after 4 years of independence, their office cultures and tastes have diverged a fair bit. Articles like this really make that crystal clear.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 6245716, member: 27780"] [B][U]Dragon Issue 354: April 2007[/U][/B] part 3/6 Core beliefs: Heronious. Ah yes, the Archpaladin. Well, you've got to have a god for every alignment. And it does have to be said that he's rather easier to write about interestingly than Pelor. Goodness means more when you've got a slightly embarrassing family, and had to actively choose it rather than just being spawned as an embodiment of it. And he has quite a few interesting traits beyond that, including of course, the battleaxe/longsword favored weapon controversy. They cast old cowboy Murlynd as his particular demigod protegee. (they do seem to be making a habit of that trick) They bring back the Invulnerable coat of Arnd too. The new spells aren't very interesting, but then, you wouldn't expect that in a clergy not encouraged towards academic thought. On the other hand, the NPC's are both good and varied, making a real effort to avoid the cookie cutter paladin mold. And the legends and duties stuff help reinforce the active nature of the faith. Overall, it's pretty decent, but doesn't have the same impact on me as the last couple of these. On with the show. Let's get these last couple of numbers played out. Return of the Modrons: Poor modrons. They're a perfect example of how perfect symmetry is actually not the best way to adapt and deal with the challenges the universe throws at you. When faced with internal dissent at the top, thanks to Orcus, and giant ants that can not only breed rapidly, but aren't limited to a set number of creatures in their hierarchy, they rapidly got outcompeted, and penned in until they only controlled a small section of Mechanus, at which point the Inevitables started taking their old jobs elsewhere in the plane. The guardianals would never have got into this kind of mess if Talisid was corrupted. So the setting material in this fits in far better with the established facts from other books than the Ecology of the Inevitable in issue 341, which is pleasing to see. It's also far more in depth than an Ecology, with plenty of room for both the description and history, and full stats for all 5 lesser modron ranks, (although I must admit I still miss the lack of hierarchs) plus PC ones for rogue modrons. And the mechanical conversions retain the quirkiness they were famed for and even build upon it. They're continuing this year's far greater awareness of and affection for settings and adventures past, and it's just ironic that they're doing this just as another edition shift approaches that will throw away all of this and relegate modrons to an even tinier place in the new multiverse. Paizo and WotC may have started off as the same company, but after 4 years of independence, their office cultures and tastes have diverged a fair bit. Articles like this really make that crystal clear. [/QUOTE]
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