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<blockquote data-quote="(un)reason" data-source="post: 6252006" data-attributes="member: 27780"><p><strong><u>Dragon Issue 356: June 2007</u></strong></p><p></p><p></p><p>part 2/6</p><p></p><p></p><p>First watch: Our expedition series takes us back to undermountain. Now this is the first one that might actually be smaller than it's original, given how it sprawled out over several boxed sets and a load more apocrypha in 2nd ed. Still, if they can have more concentrated action, and less empty rooms left for you to fill in, that might not be a bad thing. </p><p></p><p>Also on the adventure side of things is The Sinister Spire, part two of their new trilogy. See the horrible things that lurk in a drow city, even above and beyond the usual. Maybe you should get help from drizzt to solve this problem. </p><p></p><p>Eberron gets The Forge of War, which is obviously about the recent big conflict, and the warforged created to fight it. Still plenty of aftermath for you to use as plot hooks here. </p><p></p><p>On the D20 side we have lots of little modules in the old skool tradition. Paizo release D1: Crown of the Kobold king. Goodman games are up to number 46 in their Dungeon Crawl Classics series. And Expeditious Retreat join the fray with Pod Caverns of the Sinister Shroom for OSRIC. The nostalgia revolution is really heating up. I suspect these ones sell better than most adventures do at this time. We also have a rather bigger and more modern adventure. Dark wings over Freeport. Green Ronin are still full of support for this setting, and it's still growing and changing. </p><p></p><p>Our computer assistance is an updated set of character generation software from Hero Labs. Now with more customisability, and support for rulesets other than D20. Hopefully, they day will come when we can use this stuff to speed through the character generation process for most systems. </p><p></p><p>We've fought the blood war again recently. Now, the minis go back to The Night Below, another classic adventure set. Underdark monstrosities, plus some seeming non-sequiturs like Raistlin and a frost giant. (who really isn't going to fit into many underground places) Looks like this is going to be another one with extended previews. Bring it. Paizo are also contributing another location. We have bar fights often enough, now you can get a map for them. </p><p></p><p>Our dragonlance comic adaptions are now a third of the way through the final book in the first trilogy. They're also finishing off another drizzt book. No shortage of those to work on, as Salvadore releases a new one shortly as well. The story gets ever longer and more convoluted. </p><p></p><p>Gaming's strong association with the armed forces continues, to the degree that soldiers in Iraq are setting up Ziggurat Con. Now that is pretty cool, really. I wonder what the locals will make of this. </p><p></p><p>And finally, they promote Free RPG day, another attempt to make a hobby wide promotional tool. Since I've seen this celebrated in subsequent years, I know this is one that actually works out. Remember, the first hit is free. Then, you have to pay. And keep on paying, until there's nothing left and it has consumed your life. Or is that me and this thread. Moving swiftly onwards.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 6252006, member: 27780"] [B][U]Dragon Issue 356: June 2007[/U][/B] part 2/6 First watch: Our expedition series takes us back to undermountain. Now this is the first one that might actually be smaller than it's original, given how it sprawled out over several boxed sets and a load more apocrypha in 2nd ed. Still, if they can have more concentrated action, and less empty rooms left for you to fill in, that might not be a bad thing. Also on the adventure side of things is The Sinister Spire, part two of their new trilogy. See the horrible things that lurk in a drow city, even above and beyond the usual. Maybe you should get help from drizzt to solve this problem. Eberron gets The Forge of War, which is obviously about the recent big conflict, and the warforged created to fight it. Still plenty of aftermath for you to use as plot hooks here. On the D20 side we have lots of little modules in the old skool tradition. Paizo release D1: Crown of the Kobold king. Goodman games are up to number 46 in their Dungeon Crawl Classics series. And Expeditious Retreat join the fray with Pod Caverns of the Sinister Shroom for OSRIC. The nostalgia revolution is really heating up. I suspect these ones sell better than most adventures do at this time. We also have a rather bigger and more modern adventure. Dark wings over Freeport. Green Ronin are still full of support for this setting, and it's still growing and changing. Our computer assistance is an updated set of character generation software from Hero Labs. Now with more customisability, and support for rulesets other than D20. Hopefully, they day will come when we can use this stuff to speed through the character generation process for most systems. We've fought the blood war again recently. Now, the minis go back to The Night Below, another classic adventure set. Underdark monstrosities, plus some seeming non-sequiturs like Raistlin and a frost giant. (who really isn't going to fit into many underground places) Looks like this is going to be another one with extended previews. Bring it. Paizo are also contributing another location. We have bar fights often enough, now you can get a map for them. Our dragonlance comic adaptions are now a third of the way through the final book in the first trilogy. They're also finishing off another drizzt book. No shortage of those to work on, as Salvadore releases a new one shortly as well. The story gets ever longer and more convoluted. Gaming's strong association with the armed forces continues, to the degree that soldiers in Iraq are setting up Ziggurat Con. Now that is pretty cool, really. I wonder what the locals will make of this. And finally, they promote Free RPG day, another attempt to make a hobby wide promotional tool. Since I've seen this celebrated in subsequent years, I know this is one that actually works out. Remember, the first hit is free. Then, you have to pay. And keep on paying, until there's nothing left and it has consumed your life. Or is that me and this thread. Moving swiftly onwards. [/QUOTE]
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