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Let's Read: Volo's Monsters
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<blockquote data-quote="Leatherhead" data-source="post: 6963842" data-attributes="member: 53176"><p>The reason you can't find any Gazer pictures is because they used to be called <a href="http://forgottenrealms.wikia.com/wiki/Eyeball" target="_blank">"Eyeballs"</a>. The name may be an upgrade depending on your point of view. A side note, as we close out the beholderkin, I'm a bit disappointed there was no Eye of the Deep.</p><p></p><p></p><p>Anyway, the best use for a Gazer is the good old bait and switch.</p><p></p><p><em>Situation the first:</em></p><p>A Local Barkeep has hired your fledgling band of Adventurers to go into the basement and clear out a rat infestation. The rats have been eaten by gazers, who sound like a pack of rats. Good luck escaping the basement now! Once the PC's have cleared up the infestation, they may wish to (or may be payed to) find the source of these creatures: A Spectator who is hanging out in the basement of an old abandoned Wizards tower. The Spectator has gone quite mad over the years, due to it's summoning wizard being killed and having nobody to talk to. Now acting much like a "crazy old cat lady", the Spectator spawned these Gazers in order to keep itself company while it waits out the rest of it's contract. However, the Spectator didn't count on the Gazers needing food, and subsequently couldn't be bothered to keep tabs on them once they wandered off starving, instead opting to simply create more.</p><p></p><p><em>Situation the second:</em></p><p>A pack of Gazers have taken up residence in a old Beholder hive. Also inside the hive are a bunch of Gas Spores. The Gazers, while dumb in general, are smart enough to manipulate the Gas Spores and "speak" for them, giving the illusion that real Beholders still live there. A charade that affords the two weak creatures a rather hefty security blanket. The low level PC's either have to get a MacGuffin from the hive, or simply blunder into it, and now find themselves in a situation that seems to horribly outclass them. Will they figure out the ruse and brute force their way in and out? Or will they attempt stealth, only to later fail a check, be attacked, and find it to be not quite as lethal as they had previously assumed?</p></blockquote><p></p>
[QUOTE="Leatherhead, post: 6963842, member: 53176"] The reason you can't find any Gazer pictures is because they used to be called [URL="http://forgottenrealms.wikia.com/wiki/Eyeball"]"Eyeballs"[/URL]. The name may be an upgrade depending on your point of view. A side note, as we close out the beholderkin, I'm a bit disappointed there was no Eye of the Deep. Anyway, the best use for a Gazer is the good old bait and switch. [I]Situation the first:[/I] A Local Barkeep has hired your fledgling band of Adventurers to go into the basement and clear out a rat infestation. The rats have been eaten by gazers, who sound like a pack of rats. Good luck escaping the basement now! Once the PC's have cleared up the infestation, they may wish to (or may be payed to) find the source of these creatures: A Spectator who is hanging out in the basement of an old abandoned Wizards tower. The Spectator has gone quite mad over the years, due to it's summoning wizard being killed and having nobody to talk to. Now acting much like a "crazy old cat lady", the Spectator spawned these Gazers in order to keep itself company while it waits out the rest of it's contract. However, the Spectator didn't count on the Gazers needing food, and subsequently couldn't be bothered to keep tabs on them once they wandered off starving, instead opting to simply create more. [I]Situation the second:[/I] A pack of Gazers have taken up residence in a old Beholder hive. Also inside the hive are a bunch of Gas Spores. The Gazers, while dumb in general, are smart enough to manipulate the Gas Spores and "speak" for them, giving the illusion that real Beholders still live there. A charade that affords the two weak creatures a rather hefty security blanket. The low level PC's either have to get a MacGuffin from the hive, or simply blunder into it, and now find themselves in a situation that seems to horribly outclass them. Will they figure out the ruse and brute force their way in and out? Or will they attempt stealth, only to later fail a check, be attacked, and find it to be not quite as lethal as they had previously assumed? [/QUOTE]
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