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Let's Read: Volo's Monsters
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<blockquote data-quote="Charles Rampant" data-source="post: 6967374" data-attributes="member: 32659"><p>The idea of making the party interact with Catoblepas as cattle, albeit ridiculously dangerous ones, rather than as monsters is interesting; droving them surreptitiously past towns at night, having to pay off shepherds when it escapes and death rays their sheep, etc. That would also let you have a roleplaying encounter with a Hag, rather than a combat one. Another option for that Hag encounter is, as suggested by Chaosmancer, to have the party asked to <em>find a new Hag</em> to replace one that they killed, since otherwise the Catoblepas will run rampant. Actually, I really like that idea!</p><p></p><p>The Death Ray I think was kept vague just like the rest of the critter, to let the DM decide. Like, if you declared that these critters only lived in the Plains of Death, that would certainly make sense for their statblocks; but not <em>so much</em> sense that you felt compelled to put them there, like the Bodaks, say. </p><p></p><p>The changing canon is something that Chris Perkins said on Twitter to be intentional. In short, the idea that they have to stick to something just because it was that way in the past is not an idea that they find useful, and he says that it was not an idea that existed in the past either. After all, things constantly evolve. For my part, since I've so little knowledge of the monsters in D&D from previous editions, I've loved most everything that I've seen. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Charles Rampant, post: 6967374, member: 32659"] The idea of making the party interact with Catoblepas as cattle, albeit ridiculously dangerous ones, rather than as monsters is interesting; droving them surreptitiously past towns at night, having to pay off shepherds when it escapes and death rays their sheep, etc. That would also let you have a roleplaying encounter with a Hag, rather than a combat one. Another option for that Hag encounter is, as suggested by Chaosmancer, to have the party asked to [i]find a new Hag[/i] to replace one that they killed, since otherwise the Catoblepas will run rampant. Actually, I really like that idea! The Death Ray I think was kept vague just like the rest of the critter, to let the DM decide. Like, if you declared that these critters only lived in the Plains of Death, that would certainly make sense for their statblocks; but not [i]so much[/i] sense that you felt compelled to put them there, like the Bodaks, say. The changing canon is something that Chris Perkins said on Twitter to be intentional. In short, the idea that they have to stick to something just because it was that way in the past is not an idea that they find useful, and he says that it was not an idea that existed in the past either. After all, things constantly evolve. For my part, since I've so little knowledge of the monsters in D&D from previous editions, I've loved most everything that I've seen. :) [/QUOTE]
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