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Let's Read: Volo's Monsters
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<blockquote data-quote="Leatherhead" data-source="post: 6986160" data-attributes="member: 53176"><p>Oh man, even Witherlings deal more damage than the MM Gnoll, that's got to sting.</p><p>Anyway, uses for the Witherling include: Beefing up an encounter with a Pack Lord, Flesh Gnawer or Fang of Yeenoghu for low level parties. Most Gnolls don't do so well on their own, and Witherlings can logistically fit everywhere do to the fact they don't have to eat or sleep.</p><p></p><p>As for who performs the rituals? I would assume it's the Fang of Yeenough, they already have some kind of ritualistic power to turn Hyenas into Gnolls, pilling on the other rituals gives them some spice compared to their new contemporaries.</p><p></p><p>Now I would like to take a bit of time to talk about what other things you can find in a gnoll warband, for those of you who still need something else.</p><p></p><p><em>Hyenas:</em> Well obviously, but it is worth noting that Hyenas have a 4 month gestation period, no dedicated mating season, reach maturity after 2 years. And most importantly, a Fang of Yeenoghu can press gang these beasts into a proper Gnoll over the span of a meal. A few cackles of Hyenas attached to a War Band over the course of a year or two will lead to an explosive growth in the Gnoll population.</p><p>*<em>Barlgura</em>: Big Demon Gorillas with telepathy, some minor spellcasting, and the ability to jump around the battlefield. Good for toppling a well fortified wall or gate with a rare bit of subterfuge.</p><p><em>Dretch:</em> A small stinky Demon. Low CR, useful if you just want some demons around for reasons but don't want to commit to anything bigger or more important.</p><p><em>Ghouls:</em> Undead flesh eaters with paralysis touch. An excellent partner for a pack of Flesh Gnawers.</p><p>*<em>Hezerou:</em> A Bigger Smellier Demon. High CR and Lots of Resistances including magic. Great if you plan on the warband fighting some casters.</p><p><em>Manes</em>: The weakest of demon-like things. Basically there to show what happens to a soul that goes to the Abyss, but you could use them as a large mass of minion flesh between the PC's and a key target.</p><p><em>Trolls</em>: They are bit sacks of HP that regenerate, good for roadblock. And if you want some complexity and levity you can also use the Loathsome Limbs Variant.</p><p>*: These Demons can also summon more Demons if they need backup, or if you are just being nasty.</p><p></p><p>Additionally, you can add cultist of any humanoid type, though Orcs and Humans are the most likely. Just remember they have to act like a Gnoll (including cannibalism) to fit in, or else they will be consumed.</p><p><em>Cult Fanatics</em> add some lower level spellcasting options.</p><p><em>Warlock of the Fiend</em> (in Volo's Guide no less) Is a much more potent spellcaster, and can serve as an alternate leader for a warband, a much more dangerous type of leader who can think and eat at the same time.</p><p><em>Champions</em> and <em>Warlords</em> (Volo's again) fit the bill for extremely powerful warriors who happen to throw their chips in with Yeenough, and are also likely to be tactical leaders.</p></blockquote><p></p>
[QUOTE="Leatherhead, post: 6986160, member: 53176"] Oh man, even Witherlings deal more damage than the MM Gnoll, that's got to sting. Anyway, uses for the Witherling include: Beefing up an encounter with a Pack Lord, Flesh Gnawer or Fang of Yeenoghu for low level parties. Most Gnolls don't do so well on their own, and Witherlings can logistically fit everywhere do to the fact they don't have to eat or sleep. As for who performs the rituals? I would assume it's the Fang of Yeenough, they already have some kind of ritualistic power to turn Hyenas into Gnolls, pilling on the other rituals gives them some spice compared to their new contemporaries. Now I would like to take a bit of time to talk about what other things you can find in a gnoll warband, for those of you who still need something else. [I]Hyenas:[/I] Well obviously, but it is worth noting that Hyenas have a 4 month gestation period, no dedicated mating season, reach maturity after 2 years. And most importantly, a Fang of Yeenoghu can press gang these beasts into a proper Gnoll over the span of a meal. A few cackles of Hyenas attached to a War Band over the course of a year or two will lead to an explosive growth in the Gnoll population. *[I]Barlgura[/I]: Big Demon Gorillas with telepathy, some minor spellcasting, and the ability to jump around the battlefield. Good for toppling a well fortified wall or gate with a rare bit of subterfuge. [I]Dretch:[/I] A small stinky Demon. Low CR, useful if you just want some demons around for reasons but don't want to commit to anything bigger or more important. [I]Ghouls:[/I] Undead flesh eaters with paralysis touch. An excellent partner for a pack of Flesh Gnawers. *[I]Hezerou:[/I] A Bigger Smellier Demon. High CR and Lots of Resistances including magic. Great if you plan on the warband fighting some casters. [I]Manes[/I]: The weakest of demon-like things. Basically there to show what happens to a soul that goes to the Abyss, but you could use them as a large mass of minion flesh between the PC's and a key target. [I]Trolls[/I]: They are bit sacks of HP that regenerate, good for roadblock. And if you want some complexity and levity you can also use the Loathsome Limbs Variant. *: These Demons can also summon more Demons if they need backup, or if you are just being nasty. Additionally, you can add cultist of any humanoid type, though Orcs and Humans are the most likely. Just remember they have to act like a Gnoll (including cannibalism) to fit in, or else they will be consumed. [I]Cult Fanatics[/I] add some lower level spellcasting options. [I]Warlock of the Fiend[/I] (in Volo's Guide no less) Is a much more potent spellcaster, and can serve as an alternate leader for a warband, a much more dangerous type of leader who can think and eat at the same time. [I]Champions[/I] and [I]Warlords[/I] (Volo's again) fit the bill for extremely powerful warriors who happen to throw their chips in with Yeenough, and are also likely to be tactical leaders. [/QUOTE]
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