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Let's Read: Volo's Monsters
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<blockquote data-quote="Chaosmancer" data-source="post: 6986797" data-attributes="member: 6801228"><p>I'm not sure what to think about Grungs, and I think part of it is they seem to go out of their way to not be used with a lot of other creatures. </p><p></p><p>I had a really interesting thought about a black market for Grung poison, a variety of NPCs from dangerous assassins to highly skilled pranksters who want to King to be croaking during an announcement speech or a noble lady to go wallowing in the mud. However, by RAW it doesn't work because Grung poison only lasts a minute before breaking down... something I don't think we've seen with any other poisonous creature. </p><p></p><p>I think I'm going to change that and have these guys turn to a jungle tribe that is earning all sorts of gold and slaves by trading their drugs and poisons to the outside world. </p><p></p><p>They are definelty more interesting as a neutral party the PCs are trying to negotiate with than as a combat encounter, because most groups above level 4 are going to have little trouble with them, barring any incredibly dangerous drugged critters they've got lying around...</p><p></p><p>Oooh, what if a tribe of Grungs selling poisons and drugs ends up being the servants of a Green Dragon. If poison wasn't so easy for the players to counter, that could lead to some fun times.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 6986797, member: 6801228"] I'm not sure what to think about Grungs, and I think part of it is they seem to go out of their way to not be used with a lot of other creatures. I had a really interesting thought about a black market for Grung poison, a variety of NPCs from dangerous assassins to highly skilled pranksters who want to King to be croaking during an announcement speech or a noble lady to go wallowing in the mud. However, by RAW it doesn't work because Grung poison only lasts a minute before breaking down... something I don't think we've seen with any other poisonous creature. I think I'm going to change that and have these guys turn to a jungle tribe that is earning all sorts of gold and slaves by trading their drugs and poisons to the outside world. They are definelty more interesting as a neutral party the PCs are trying to negotiate with than as a combat encounter, because most groups above level 4 are going to have little trouble with them, barring any incredibly dangerous drugged critters they've got lying around... Oooh, what if a tribe of Grungs selling poisons and drugs ends up being the servants of a Green Dragon. If poison wasn't so easy for the players to counter, that could lead to some fun times. [/QUOTE]
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