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Let's Read: Volo's Monsters
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<blockquote data-quote="Leatherhead" data-source="post: 6990169" data-attributes="member: 53176"><p>The Bhuer Hag is formidable enemy with oodles of tricks and synergies, but she doesn't have a printed caster level, which is something I would assume needs some errata. Going by the fact she can use<em> Control Weather</em>, it would be safe to go with a 15th level caster.</p><p></p><p>Additionally, the Bhuer Hag suffers in the same way all casters from Volo's Suffer: They don't get the cool spells from the SCAG or PotA which would make them awesome. So here is a handy list of spells that could or should be in the Bheur Hag stat block, but can't be due to the WotC rule about characters (apparently including npcs/monsters) only being able to use one rulebook outside of the core books for their stat block:</p><p></p><p>Sources</p><p>Elemental Evil Players Guide (it's a free PDF!)</p><p></p><p><strong>Cantrips:</strong></p><p><em>Frostbite</em>: It's basically <em>Vicious Mockery</em> but it deals cold damage, a good alternative to <em>Ray of Frost</em> against more agile targets.</p><p><em>Shape water</em>: The water-themed prestidigitation, can be used to make nifty ice sculptures. Mostly for plot, but it can be used to make a mini-wall of ice on demand.</p><p></p><p><strong>1st level:</strong></p><p><em>Absorb elements</em>: Naturally, the PC's are going to use fire spells against the ice monster, this punishes them for their arrogance, twice.</p><p><em>Ice Knife</em>: Throw a chunk of ice and have it explode into shards. A Low level AoE that can hit the same target twice. Something to use once all the other spells run dry maybe.</p><p></p><p><strong>2nd Level:</strong></p><p><em>Snilloc’s snowball swarm</em>: Basically a fireball made out of snow. Maybe just stick with <em>Ice Storm</em>, it has more bite, and you will be lucky to get 4 rounds in combat.</p><p></p><p><strong>4th Level:</strong></p><p><em>Elemental Bane</em>: So your PC has resistance to Cold damage? Not anymore! Also you take extra damage from cold just to rub salt in the wound. Can be cast at a higher level effect multiple targets. And did I mention it has no saving throw? Because it has no saving throw.</p><p></p><p><strong>6th level:</strong></p><p><em>Investiture of ice</em>: Bhuer Hag's already have most of the abilities of this spell inherently, or via other means. However, it would be useful for other hags in the coven. Annis Hags, in particular, benefit greatly from being immune to the cold damage that a Bhuer will wash over the battlefield, and keeping enemies from escaping melee range.</p><p><em>Investiture of flame</em>: This spell is actually perfect for the Bhuer Hag. It is sadistically cruel that the only source of warmth in the area is a deadly inferno. It makes the Hag immune to fire, and punishes anyone who tries to melee her.</p></blockquote><p></p>
[QUOTE="Leatherhead, post: 6990169, member: 53176"] The Bhuer Hag is formidable enemy with oodles of tricks and synergies, but she doesn't have a printed caster level, which is something I would assume needs some errata. Going by the fact she can use[I] Control Weather[/I], it would be safe to go with a 15th level caster. Additionally, the Bhuer Hag suffers in the same way all casters from Volo's Suffer: They don't get the cool spells from the SCAG or PotA which would make them awesome. So here is a handy list of spells that could or should be in the Bheur Hag stat block, but can't be due to the WotC rule about characters (apparently including npcs/monsters) only being able to use one rulebook outside of the core books for their stat block: Sources Elemental Evil Players Guide (it's a free PDF!) [B]Cantrips:[/B] [I]Frostbite[/I]: It's basically [I]Vicious Mockery[/I] but it deals cold damage, a good alternative to [I]Ray of Frost[/I] against more agile targets. [I]Shape water[/I]: The water-themed prestidigitation, can be used to make nifty ice sculptures. Mostly for plot, but it can be used to make a mini-wall of ice on demand. [B]1st level:[/B] [I]Absorb elements[/I]: Naturally, the PC's are going to use fire spells against the ice monster, this punishes them for their arrogance, twice. [I]Ice Knife[/I]: Throw a chunk of ice and have it explode into shards. A Low level AoE that can hit the same target twice. Something to use once all the other spells run dry maybe. [B]2nd Level:[/B] [I]Snilloc’s snowball swarm[/I]: Basically a fireball made out of snow. Maybe just stick with [I]Ice Storm[/I], it has more bite, and you will be lucky to get 4 rounds in combat. [B]4th Level:[/B] [I]Elemental Bane[/I]: So your PC has resistance to Cold damage? Not anymore! Also you take extra damage from cold just to rub salt in the wound. Can be cast at a higher level effect multiple targets. And did I mention it has no saving throw? Because it has no saving throw. [B]6th level:[/B] [I]Investiture of ice[/I]: Bhuer Hag's already have most of the abilities of this spell inherently, or via other means. However, it would be useful for other hags in the coven. Annis Hags, in particular, benefit greatly from being immune to the cold damage that a Bhuer will wash over the battlefield, and keeping enemies from escaping melee range. [I]Investiture of flame[/I]: This spell is actually perfect for the Bhuer Hag. It is sadistically cruel that the only source of warmth in the area is a deadly inferno. It makes the Hag immune to fire, and punishes anyone who tries to melee her. [/QUOTE]
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