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Let's Read: Volo's Monsters
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<blockquote data-quote="Charles Rampant" data-source="post: 6995519" data-attributes="member: 32659"><p>No worries, glad that you're enjoying them!</p><p></p><p></p><p></p><p>I like the usable items idea, and it could definitely be used for laughs or pathos, depending on how you depict the Sorcerer in relation to its draconic overlord. The Quickened spell is definitely way more interesting than Subtle spell, but would probably change its CR calculation; others would know more than me on that front. Either way, dual firebolt would be impressive and let the players work out what 'kind of caster' they were facing, something that I've noticed they like doing. The moment that an enemy uses Evasion or Action Surge, players nod knowingly. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Charles Rampant, post: 6995519, member: 32659"] No worries, glad that you're enjoying them! I like the usable items idea, and it could definitely be used for laughs or pathos, depending on how you depict the Sorcerer in relation to its draconic overlord. The Quickened spell is definitely way more interesting than Subtle spell, but would probably change its CR calculation; others would know more than me on that front. Either way, dual firebolt would be impressive and let the players work out what 'kind of caster' they were facing, something that I've noticed they like doing. The moment that an enemy uses Evasion or Action Surge, players nod knowingly. :) [/QUOTE]
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