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Let's Read: Volo's Monsters
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<blockquote data-quote="Leatherhead" data-source="post: 7012372" data-attributes="member: 53176"><p>[ATTACH]80673[/ATTACH]</p><p></p><p>Anyway~</p><p></p><p>Although they can be found naturally, Quicklings are typically in the employ of a Hag (Annis hags in particular can cause pockets of them to appear as a regional effect). Though any Druid or Warlock able to cast 6th level spells can summon one for some high speed chaos. But perhaps the best NPC caster to use them would be a Lore Bard.</p><p></p><p>How to cause Mischief:</p><p></p><p>Firstly, by far and large the most aggravating thing you can do to the PC's is take their gear. Which Quicklings are primed and ready to do. However, this is nowhere near the most mischief you can cause.</p><p></p><p>Quicklings enjoy a high Sleight of Hand score, which can be used to plant evidence on the PC's. What kind of evidence you ask? Well all of the evidence:</p><p></p><ul> <li data-xf-list-type="ul">Stolen goods used to frame persons for thievery.</li> <li data-xf-list-type="ul">Contraband and poisons, to imply smuggling or assassination attempts.</li> <li data-xf-list-type="ul">Forged documents, used to instigate political strife.</li> <li data-xf-list-type="ul">(Un)Holy symbols of a god or goddess related to disease in a town plagued by sickness.</li> <li data-xf-list-type="ul">Tokens of love from persons of questionable repute, intended to destabilize relationships.</li> <li data-xf-list-type="ul">Strange Fetishes, used to let the PC's know they are still being watched, and scare any NPC who happens to see them.</li> </ul><p></p><p>While any of these are good enough hooks on their own, with a mid CR Bard backing up the claims of wrongdoing, they will become the new "truth" of the world. How quick will the PC's crumble when the world turns it's back on them and declares them the villains?</p></blockquote><p></p>
[QUOTE="Leatherhead, post: 7012372, member: 53176"] [ATTACH=CONFIG]80673._xfImport[/ATTACH] Anyway~ Although they can be found naturally, Quicklings are typically in the employ of a Hag (Annis hags in particular can cause pockets of them to appear as a regional effect). Though any Druid or Warlock able to cast 6th level spells can summon one for some high speed chaos. But perhaps the best NPC caster to use them would be a Lore Bard. How to cause Mischief: Firstly, by far and large the most aggravating thing you can do to the PC's is take their gear. Which Quicklings are primed and ready to do. However, this is nowhere near the most mischief you can cause. Quicklings enjoy a high Sleight of Hand score, which can be used to plant evidence on the PC's. What kind of evidence you ask? Well all of the evidence: [LIST] [*]Stolen goods used to frame persons for thievery. [*]Contraband and poisons, to imply smuggling or assassination attempts. [*]Forged documents, used to instigate political strife. [*](Un)Holy symbols of a god or goddess related to disease in a town plagued by sickness. [*]Tokens of love from persons of questionable repute, intended to destabilize relationships. [*]Strange Fetishes, used to let the PC's know they are still being watched, and scare any NPC who happens to see them. [/LIST] While any of these are good enough hooks on their own, with a mid CR Bard backing up the claims of wrongdoing, they will become the new "truth" of the world. How quick will the PC's crumble when the world turns it's back on them and declares them the villains? [/QUOTE]
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