Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Let's Read: Volo's Monsters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Leatherhead" data-source="post: 7015994" data-attributes="member: 53176"><p>The Slithering Tracker seems like it would be best encountered as a guardian for mad wizard or cult of some kind. A cult of oozes is obvious, but I can see a water based cult doing something like this, in fact, when I first saw the picture I was almost entirely convinced it was an elemental of some kind. The ooze type is one that is very hard guard against. Combine that with something that is not only intelligent, but can also hide in plain sight, and restrain a key member of an attacking force (to the point where their allies will hurt them) makes for a potent bodyguard to anyone who wears robes.</p><p></p><p></p><p></p><p>Well, there is more than a bit of misleading involved I would imagine. But if there is one thing I have noticed so far about 5e, it's that it is incredibly easy to give into the dark side, perform or undergo a ritual, and gain lots of power in the span of moments. Given that the average Commoner is effectively CR 0(10xp), and a generic Cultist is CR 1/8, this (and other such transfomations, like the Bodak) is a huge increase in power for any such individual. If you run a game world where being a commoner means being a Commoner (or the like), as contrasted to important NPCs, PCs, and especially monsters, then the average person is massively outclassed in the terms of a fight and their potential impact on the world. A farmer who has just had their family murdered, with no way of striking back at the powers that be, could look on their life thinking they have nothing left to live for. Making this form of vengeance a seemingly viable option, sort of a "Take them down with me!" mentality. Likewise a low level Cultist, who fails to move up in the ranks or garner favors via other means, could be introduced to this idea as an alternate means of service. Which could be more attractive to them than being kicked out of the cult and losing what little status and sense of belonging that they had cultivated, a mindset that often leads people to join cults in the first place.</p></blockquote><p></p>
[QUOTE="Leatherhead, post: 7015994, member: 53176"] The Slithering Tracker seems like it would be best encountered as a guardian for mad wizard or cult of some kind. A cult of oozes is obvious, but I can see a water based cult doing something like this, in fact, when I first saw the picture I was almost entirely convinced it was an elemental of some kind. The ooze type is one that is very hard guard against. Combine that with something that is not only intelligent, but can also hide in plain sight, and restrain a key member of an attacking force (to the point where their allies will hurt them) makes for a potent bodyguard to anyone who wears robes. Well, there is more than a bit of misleading involved I would imagine. But if there is one thing I have noticed so far about 5e, it's that it is incredibly easy to give into the dark side, perform or undergo a ritual, and gain lots of power in the span of moments. Given that the average Commoner is effectively CR 0(10xp), and a generic Cultist is CR 1/8, this (and other such transfomations, like the Bodak) is a huge increase in power for any such individual. If you run a game world where being a commoner means being a Commoner (or the like), as contrasted to important NPCs, PCs, and especially monsters, then the average person is massively outclassed in the terms of a fight and their potential impact on the world. A farmer who has just had their family murdered, with no way of striking back at the powers that be, could look on their life thinking they have nothing left to live for. Making this form of vengeance a seemingly viable option, sort of a "Take them down with me!" mentality. Likewise a low level Cultist, who fails to move up in the ranks or garner favors via other means, could be introduced to this idea as an alternate means of service. Which could be more attractive to them than being kicked out of the cult and losing what little status and sense of belonging that they had cultivated, a mindset that often leads people to join cults in the first place. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Let's Read: Volo's Monsters
Top