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<blockquote data-quote="Chaosmancer" data-source="post: 7020766" data-attributes="member: 6801228"><p>I don't have much to say about the Veggies, but Blights are a personal favorite of mine.</p><p></p><p>I didn't know Curse of Strahd had improved versions of them, so I'll be looking that up, but when I do an adventure with Blights I tend to do a few things. </p><p></p><p>It is very "zombie plague" -esque, in that the Blights are gathering corpses to feed a growng Golthias Tree. Generally I give the tree a massive pool of hitpoints, decent armor, and just use it's actions to spawn minor Blights, making it a war of attrition. </p><p></p><p>Another thing I did was draw on some anime inspiration (Inuyasha had "The Tree with the Human Faced Fruit" which is very similiar to Golthias) and gave it a powerful servitor. The one time I got to use it, it was a simple woodsman who I gave levels of Druid, but I represented his magic and power coming from a thorny plant monster growing inside of him, so Thorn Whip was literally a limb of this creature coming out of his arm. I'm a fan of body horror, and it got the right feel for my players to start freaking out. </p><p></p><p>Another GM made it hard to actually kill the thing (in theory) by requiring the roots be burned by Blessed Oils to prevent the Tree from simply regrowing. </p><p></p><p>So, really at the core, it is a different version of the zombie or cult style adventure. What would really help is some really good stats for the Golthias, I've made stuff up a few times, but that and some more powerful Blights are all that's missing to make them a full adventures worth of trouble.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 7020766, member: 6801228"] I don't have much to say about the Veggies, but Blights are a personal favorite of mine. I didn't know Curse of Strahd had improved versions of them, so I'll be looking that up, but when I do an adventure with Blights I tend to do a few things. It is very "zombie plague" -esque, in that the Blights are gathering corpses to feed a growng Golthias Tree. Generally I give the tree a massive pool of hitpoints, decent armor, and just use it's actions to spawn minor Blights, making it a war of attrition. Another thing I did was draw on some anime inspiration (Inuyasha had "The Tree with the Human Faced Fruit" which is very similiar to Golthias) and gave it a powerful servitor. The one time I got to use it, it was a simple woodsman who I gave levels of Druid, but I represented his magic and power coming from a thorny plant monster growing inside of him, so Thorn Whip was literally a limb of this creature coming out of his arm. I'm a fan of body horror, and it got the right feel for my players to start freaking out. Another GM made it hard to actually kill the thing (in theory) by requiring the roots be burned by Blessed Oils to prevent the Tree from simply regrowing. So, really at the core, it is a different version of the zombie or cult style adventure. What would really help is some really good stats for the Golthias, I've made stuff up a few times, but that and some more powerful Blights are all that's missing to make them a full adventures worth of trouble. [/QUOTE]
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