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Let's redo the Wizard class(Community Project)
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<blockquote data-quote="Steven McRownt" data-source="post: 150422" data-attributes="member: 2316"><p>...well i have to check again the name of his thread. </p><p>uhm. That's it. I was remembering well. "Let's redo the wizard class": what does it means? If i understand it, it should be a way to discuss on alternatives for the wizard class. I could even be satisfied with the core wizard, but if someone needs some feedback and/or suggestion, i will help him. The true specialist and the magus ideas are something that, it's true, i wanted to develop; it is true that my complainin' on sorcerer could be off topic, but the point was: if we want make a new wizard who cast spontaneusly do we'll still need the sorcerer?</p><p></p><p>...I've used, for a time, the mana system is skills and powers, the channeling way. At first glance is not so distant from Irda Ranger's ideas. A quite good idea, but at the end it wasn't so good when played. It slowed a lot the game, and put in more danger the wizard. After a couple of weeks we turned back to the old way.... do you think that rolling dices for every spell is a good idea? If yes, go on with those systems, otherwise it is needed a different one.</p><p></p><p>Steven McRownt</p></blockquote><p></p>
[QUOTE="Steven McRownt, post: 150422, member: 2316"] ...well i have to check again the name of his thread. uhm. That's it. I was remembering well. "Let's redo the wizard class": what does it means? If i understand it, it should be a way to discuss on alternatives for the wizard class. I could even be satisfied with the core wizard, but if someone needs some feedback and/or suggestion, i will help him. The true specialist and the magus ideas are something that, it's true, i wanted to develop; it is true that my complainin' on sorcerer could be off topic, but the point was: if we want make a new wizard who cast spontaneusly do we'll still need the sorcerer? ...I've used, for a time, the mana system is skills and powers, the channeling way. At first glance is not so distant from Irda Ranger's ideas. A quite good idea, but at the end it wasn't so good when played. It slowed a lot the game, and put in more danger the wizard. After a couple of weeks we turned back to the old way.... do you think that rolling dices for every spell is a good idea? If yes, go on with those systems, otherwise it is needed a different one. Steven McRownt [/QUOTE]
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Let's redo the Wizard class(Community Project)
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