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<blockquote data-quote="MechaTarrasque" data-source="post: 7978720" data-attributes="member: 6801226"><p>When a dragon gets itself a nice, big pile of treasure and a full belly, it tends to hibernate. When it wakes up, it may be a different kind of dragon. How or if it changes is (purposely) beyond mortal comprehension, with one exception: don't wake it up early, it will be evil and angry; a dragon can wake up on its own evil and angry, a good century's sleep is no indication of good alignment. If a dragon wakes up in an environment that is no longer comfortable (say a red dragon goes to sleep in a volcano and wakes up a silver), it will move.</p><p></p><p>Everyone has a strong alignment tendency (law, chaos, good, evil), and a weak one. My afterlife has 2 parts. You usually start as a humanoid-looking fiend or celestial in Archeron (strong law, weak evil), Gehenna (strong evil, weak law), the Grey Wastes (I switched it with Carceni for aesthetic purposes; strong evil, weak chaos), Pandemonium (strong chaos, weak evil), Ysgard (strong chaos, weak good), the Beastlands (you are actually beast-looking celestial; strong good, weak chaos), Elysium (switched with Bytopia for aesthetic purposes; strong good, weak law), and Arcadia (strong law, weak good). </p><p></p><p>If your afterlife lasts long enough you can choose to double down on your strong alignment, going to Mechanus, Carceni, Limbo, or Bytopia); you can strengthen your weaker alignment, going to the 9 Hells, the Abyss, Arborea, or Mt. Celestia; or you can give up the alignment thing and try to go to the Outlands (the survival rate is pretty low, it is one thing that angels, modrons, slaad, devils, demons, etc. can agree on that they really don't like the Rilmani and anyone who might become one).</p></blockquote><p></p>
[QUOTE="MechaTarrasque, post: 7978720, member: 6801226"] When a dragon gets itself a nice, big pile of treasure and a full belly, it tends to hibernate. When it wakes up, it may be a different kind of dragon. How or if it changes is (purposely) beyond mortal comprehension, with one exception: don't wake it up early, it will be evil and angry; a dragon can wake up on its own evil and angry, a good century's sleep is no indication of good alignment. If a dragon wakes up in an environment that is no longer comfortable (say a red dragon goes to sleep in a volcano and wakes up a silver), it will move. Everyone has a strong alignment tendency (law, chaos, good, evil), and a weak one. My afterlife has 2 parts. You usually start as a humanoid-looking fiend or celestial in Archeron (strong law, weak evil), Gehenna (strong evil, weak law), the Grey Wastes (I switched it with Carceni for aesthetic purposes; strong evil, weak chaos), Pandemonium (strong chaos, weak evil), Ysgard (strong chaos, weak good), the Beastlands (you are actually beast-looking celestial; strong good, weak chaos), Elysium (switched with Bytopia for aesthetic purposes; strong good, weak law), and Arcadia (strong law, weak good). If your afterlife lasts long enough you can choose to double down on your strong alignment, going to Mechanus, Carceni, Limbo, or Bytopia); you can strengthen your weaker alignment, going to the 9 Hells, the Abyss, Arborea, or Mt. Celestia; or you can give up the alignment thing and try to go to the Outlands (the survival rate is pretty low, it is one thing that angels, modrons, slaad, devils, demons, etc. can agree on that they really don't like the Rilmani and anyone who might become one). [/QUOTE]
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