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<blockquote data-quote="Janx" data-source="post: 5152360" data-attributes="member: 8835"><p>Well, I apologize for labeling your thoughts.</p><p></p><p>My reason for bailing would be that other than prohibiting me from using your electricity at your house, you don't have the fundamental right to dictate what kind of instrument I use to record and manage my character sheet and game books.</p><p></p><p>Assuming I am following the game rules, not impeding game play, and providing an accurate and legible account of my character, that's all you got a right to as a GM. If you want to limit what races, or books I use, that's a game rule policy and I have no problem.</p><p></p><p>I'm not certain I would make a big deal about it. I can play with paper just fine (well, not really, my printer hasn't had ink for years). It's the principle of the idea that the GM gets to dictate what tools I use outsude of the rules of the game.</p><p></p><p>The issue is Players Rights vs. GM's Rights, akin to States Rights vs. Federal Rights (excepting the whole slavery and tea party scope of things).</p><p></p><p>Furthermore, I would not accept a paper-bound GM to be competent to consider how technology he refuses to use would enhance MY process to play the game. That's for me to decide, and the only way I can discern that is to try it (which I have, and I've flip-flopped several times, as I try different solutions). </p><p></p><p>I certainly respect the GMs concern that my solution is adding more problems for him and the other players. But ultimately, that may be for a group discussion, not the GM solely. It may depend on the nature of the solution, as to whether it impacts the game itself, or the people and group (imagine if I brought a 30" monitor and set it on the table for me to use, but otherwise I'm well behaved.</p><p></p><p>Basically, I would be wary at a table that the GM dictates what solutions I may use for my process of managing my business, regardless of whether I would actually use one of the prohibitted solutions. It's the principle of the thing. </p><p></p><p>If you apply what I just said to in-game solutions, that would be a definite sign of a bad GM.</p></blockquote><p></p>
[QUOTE="Janx, post: 5152360, member: 8835"] Well, I apologize for labeling your thoughts. My reason for bailing would be that other than prohibiting me from using your electricity at your house, you don't have the fundamental right to dictate what kind of instrument I use to record and manage my character sheet and game books. Assuming I am following the game rules, not impeding game play, and providing an accurate and legible account of my character, that's all you got a right to as a GM. If you want to limit what races, or books I use, that's a game rule policy and I have no problem. I'm not certain I would make a big deal about it. I can play with paper just fine (well, not really, my printer hasn't had ink for years). It's the principle of the idea that the GM gets to dictate what tools I use outsude of the rules of the game. The issue is Players Rights vs. GM's Rights, akin to States Rights vs. Federal Rights (excepting the whole slavery and tea party scope of things). Furthermore, I would not accept a paper-bound GM to be competent to consider how technology he refuses to use would enhance MY process to play the game. That's for me to decide, and the only way I can discern that is to try it (which I have, and I've flip-flopped several times, as I try different solutions). I certainly respect the GMs concern that my solution is adding more problems for him and the other players. But ultimately, that may be for a group discussion, not the GM solely. It may depend on the nature of the solution, as to whether it impacts the game itself, or the people and group (imagine if I brought a 30" monitor and set it on the table for me to use, but otherwise I'm well behaved. Basically, I would be wary at a table that the GM dictates what solutions I may use for my process of managing my business, regardless of whether I would actually use one of the prohibitted solutions. It's the principle of the thing. If you apply what I just said to in-game solutions, that would be a definite sign of a bad GM. [/QUOTE]
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