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<blockquote data-quote="Zhure" data-source="post: 118965" data-attributes="member: 308"><p><strong>Gholog, Half orc PsyWar</strong></p><p></p><p><strong>Gholog (LN)</strong></p><p>Race: half-orc</p><p>6'5"; 270 lbs; Age 16</p><p>Psychic Warrior 2</p><p></p><p>16 STR +3</p><p>14 DEX +2</p><p>16 CON +3</p><p>12 INT +1</p><p>12 WIS +1 </p><p>6 CHA -2 </p><p> * = number of adds </p><p></p><p><em>Armor Class:</em></p><p>Normal: 16 (Chain Shirt +4, Dex +2)</p><p>Flat-footed: 14</p><p>Touch: 12</p><p></p><p><em>Saves: </em></p><p>Fortitude: +5 (2, +3 Con)</p><p>Reflex: +2 (0, +2 Dex)</p><p>Will: +1 (0, +1 Wis)</p><p></p><p><em>Proficiencies:</em> Light Armor, Medium Armor, Heavy Armor, Shields, All Simple Weapons, All Martial Weapons</p><p><em>Languages:</em> Common, Orc</p><p></p><p><em>Skills:</em></p><p>Autohypnosis 3 (= Rank 2 +1 (Wis))</p><p>Climb 4 (= Rank 2 +3 (Str) -1 (AC))</p><p>Concentration 5 (= Rank 2 +3 (Con))</p><p>Stabilize Self 5 (= Rank 2 +3 (Con))</p><p>Tumble 3 (= Rank 2 + 2 (Dex) -1 (AC))</p><p>Use Psionic Device 3 (= Rank 5 -2 (Cha))</p><p></p><p><em>Feats:</em></p><p>Improved Unarmed Strike (1st), Psionic Fist (1st Bonus), Weapon Focus: Unarmed (2nd Bonus)</p><p></p><p><em>Powers (4 free Talents per day):</em></p><p>0- Catfall (Dex) Au - mental roar </p><p>0- Float (Dex) Au - mental roar</p><p>0- Burst (Dex) Au- mental roar</p><p></p><p><em>Modes:</em></p><p>Thought Shield (1 PP, MH 1)</p><p>Id Insinuation (3 PP, 1d2 STR)</p><p></p><p>POWER POINTS: 3</p><p>HIT POINTS: 18 = 8 + 1d8 + 6 (Con)</p><p></p><p><em>Equipment:</em></p><p>Weapons (BAB = +1):</p><p>Unarmed +5 to hit, 1d3+3 dmg, 20/x2 crit</p><p>MW Falchion +5 to hit, 2d4+4 dmg, 18-20/x2 crit, 16 pounds </p><p>Sling +3 to hit, 1d4 damage, 20/x2 crit</p><p></p><p><em>Other Gear:</em> </p><p>MW Chainshirt (AC 4, penalty -1, 25 pounds)</p><p>beltpouch (.5 pound)</p><p>whetstone (1 pound)</p><p></p><p>Platinum: 25</p><p>Gold: 22</p><p>Silver: 8</p><p>Copper: 8</p><p></p><p>Total Weight: 46.06</p><p></p><p><em>Experience:</em></p><p>Goal: 3,000 Current: 1,000</p><p></p><p><em>Gholog, son of Vahrik Kinslayer, studied under his father's cunning tutelage, learning the orc's subtle combat strategies. Unlike his father, Gholog isn't wealthy but wants to follow in his father's path of an adventurer and an explorer. Because of his family's relative wealth and power, Gholog spent years among the humans and blends in fairly well, exhibiting few of the "boorish" stereotypes often attributed to his people.</em></p><p><em></em></p><p><em>As a family trait, Gholog's yellowish skin is deeply tanned. He has atypical tusks, both jutting up from his wide lower jaw, leading some to suspect he may have hobgoblin or other ancestry. He is almost completely bald, save for a jet black queue braided waist-length down his back.</em></p><p><em></em></p><p><em>Vahrik's monastery in the mountains north of the Alderman duchy was a fantastic place for Gholag to grow up, but he felt the need to seek his own wisdom in the world. The life of a monk wasn't suited to him and he packed a few belongings and traveled south to see how he fared in more civilized straits. Perhaps a ruler like Gregor Anvar will have enough psions in his desmense to make learning the mental arts more promising than in the cloister of a monastery.</em></p><p><em></em></p><p></p><p><span style="font-size: 9px">most recent edit: corrected sling final BAB error, changed equipment based on starting gold; more background</span></p></blockquote><p></p>
[QUOTE="Zhure, post: 118965, member: 308"] [b]Gholog, Half orc PsyWar[/b] [b]Gholog (LN)[/b] Race: half-orc 6'5"; 270 lbs; Age 16 Psychic Warrior 2 16 STR +3 14 DEX +2 16 CON +3 12 INT +1 12 WIS +1 6 CHA -2 * = number of adds [i]Armor Class:[/i] Normal: 16 (Chain Shirt +4, Dex +2) Flat-footed: 14 Touch: 12 [i]Saves: [/i] Fortitude: +5 (2, +3 Con) Reflex: +2 (0, +2 Dex) Will: +1 (0, +1 Wis) [i]Proficiencies:[/i] Light Armor, Medium Armor, Heavy Armor, Shields, All Simple Weapons, All Martial Weapons [i]Languages:[/i] Common, Orc [i]Skills:[/i] Autohypnosis 3 (= Rank 2 +1 (Wis)) Climb 4 (= Rank 2 +3 (Str) -1 (AC)) Concentration 5 (= Rank 2 +3 (Con)) Stabilize Self 5 (= Rank 2 +3 (Con)) Tumble 3 (= Rank 2 + 2 (Dex) -1 (AC)) Use Psionic Device 3 (= Rank 5 -2 (Cha)) [i]Feats:[/i] Improved Unarmed Strike (1st), Psionic Fist (1st Bonus), Weapon Focus: Unarmed (2nd Bonus) [i]Powers (4 free Talents per day):[/i] 0- Catfall (Dex) Au - mental roar 0- Float (Dex) Au - mental roar 0- Burst (Dex) Au- mental roar [i]Modes:[/i] Thought Shield (1 PP, MH 1) Id Insinuation (3 PP, 1d2 STR) POWER POINTS: 3 HIT POINTS: 18 = 8 + 1d8 + 6 (Con) [i]Equipment:[/i] Weapons (BAB = +1): Unarmed +5 to hit, 1d3+3 dmg, 20/x2 crit MW Falchion +5 to hit, 2d4+4 dmg, 18-20/x2 crit, 16 pounds Sling +3 to hit, 1d4 damage, 20/x2 crit [i]Other Gear:[/i] MW Chainshirt (AC 4, penalty -1, 25 pounds) beltpouch (.5 pound) whetstone (1 pound) Platinum: 25 Gold: 22 Silver: 8 Copper: 8 Total Weight: 46.06 [i]Experience:[/i] Goal: 3,000 Current: 1,000 [i]Gholog, son of Vahrik Kinslayer, studied under his father's cunning tutelage, learning the orc's subtle combat strategies. Unlike his father, Gholog isn't wealthy but wants to follow in his father's path of an adventurer and an explorer. Because of his family's relative wealth and power, Gholog spent years among the humans and blends in fairly well, exhibiting few of the "boorish" stereotypes often attributed to his people. As a family trait, Gholog's yellowish skin is deeply tanned. He has atypical tusks, both jutting up from his wide lower jaw, leading some to suspect he may have hobgoblin or other ancestry. He is almost completely bald, save for a jet black queue braided waist-length down his back. Vahrik's monastery in the mountains north of the Alderman duchy was a fantastic place for Gholag to grow up, but he felt the need to seek his own wisdom in the world. The life of a monk wasn't suited to him and he packed a few belongings and traveled south to see how he fared in more civilized straits. Perhaps a ruler like Gregor Anvar will have enough psions in his desmense to make learning the mental arts more promising than in the cloister of a monastery. [/i] [SIZE=1]most recent edit: corrected sling final BAB error, changed equipment based on starting gold; more background[/SIZE] [/QUOTE]
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