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Community
General Tabletop Discussion
*Dungeons & Dragons
Let's stop acting like strength can't be accurate
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<blockquote data-quote="Tony Vargas" data-source="post: 7369309" data-attributes="member: 996"><p>There's a vast excluded middle between mundane and reality-bending magic. Most characters from genre spend most of their time there. </p><p></p><p>But, magic (reality bending like wish or otherwise) is not a direct part of the discussion, which is inherently realism-driven. That D&D includes magic, of course makes the case for prioritizing realism in that context very weak. So it's a largely moot discussion in the first place.</p><p></p><p> ...is not at issue. For one thing no stat represents just force of will. In fact, that idea is split between WIS and CHA, with the former also encompassing insight & perception, and the latter everything from personal magnetism to deciet.</p><p></p><p>A Sorcerer or Psion attacking with CHA may be using sheer force of will. </p><p>A fencer or assassin or bravo doing so would be using intimidation or deceit or the like. Done well enough, his opponent could be left open to even a clumsy or feeble attack.</p><p>In that sort of case it wouldn't be attacking with 'just' CHA, merely a case of CHA being the most critical stat in resolving that particular action.</p><p></p><p> Splitting out manual dexterity and agility occurred to me in the 80s.</p><p>I was a teenager at the time, so it must have been a bad idea. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p> So you're saying the couch potato has good AC?</p><p></p><p>Yeah, I don't see how you can reconcile those assertions. Clearly, D&D DEX must include agility.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7369309, member: 996"] There's a vast excluded middle between mundane and reality-bending magic. Most characters from genre spend most of their time there. But, magic (reality bending like wish or otherwise) is not a direct part of the discussion, which is inherently realism-driven. That D&D includes magic, of course makes the case for prioritizing realism in that context very weak. So it's a largely moot discussion in the first place. ...is not at issue. For one thing no stat represents just force of will. In fact, that idea is split between WIS and CHA, with the former also encompassing insight & perception, and the latter everything from personal magnetism to deciet. A Sorcerer or Psion attacking with CHA may be using sheer force of will. A fencer or assassin or bravo doing so would be using intimidation or deceit or the like. Done well enough, his opponent could be left open to even a clumsy or feeble attack. In that sort of case it wouldn't be attacking with 'just' CHA, merely a case of CHA being the most critical stat in resolving that particular action. Splitting out manual dexterity and agility occurred to me in the 80s. I was a teenager at the time, so it must have been a bad idea. ;) So you're saying the couch potato has good AC? Yeah, I don't see how you can reconcile those assertions. Clearly, D&D DEX must include agility. [/QUOTE]
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Let's stop acting like strength can't be accurate
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