Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Let's Talk About 4E On Its Own Terms [+]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 9227576" data-attributes="member: 82106"><p>The other aspect of this, which I pointed out in my last post, is that customization of characters in 4e can be pretty deep. Class is a substantive thing, but not a big mechanical barrier since the other classes have the same underlying 'language', so 4e MCing works, but you could never implement that in 5e or 13a, certainly not without a lot more work that would have to be tweaked for each new class you add. Same with feats, most of them work for everyone, because things are all described in the same way.</p><p></p><p>The RESULT of this, is a lot of ability to create themed characters and such. For example you can have an entire party of 'Secret Agent' characters who are experts in stealth, surveillance, using light gear and concealed weapons, etc. They can be ANY class and all still have all the core features required to operate together as a team doing whatever such teams might do in a given campaign. You can have the sneaky stealth Wizard, the sneaky stealth Cleric, Ranger, Warlord, Fighter, etc. etc. etc. Each one will still retain its core class feature based unique combat role, as well as certain unique non-combat capabilities and play differently. The Wizard will probably be the terrain bypassing enabler, the rogue maybe a sniper/scout type, the fighter a black-clad stealth heavy, etc. It works GREAT!</p><p></p><p>Heck, with reflavoring you can go FAR FAR down that path with 4e due to the flexibility of this core base system. I recall once there was a guy who made all the characters from Return of the Jedi as level 1 4e PCs, just with their gear and abilities reflavored. It was GOOD too! I mean the whole thing obviously worked well, it wasn't even really a kludge. Not to say that would work for every genre or milieu, but realistically any likely D&D-esque fantasy trope milieu that wants steep power curves will work with 4e, more-or-less.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 9227576, member: 82106"] The other aspect of this, which I pointed out in my last post, is that customization of characters in 4e can be pretty deep. Class is a substantive thing, but not a big mechanical barrier since the other classes have the same underlying 'language', so 4e MCing works, but you could never implement that in 5e or 13a, certainly not without a lot more work that would have to be tweaked for each new class you add. Same with feats, most of them work for everyone, because things are all described in the same way. The RESULT of this, is a lot of ability to create themed characters and such. For example you can have an entire party of 'Secret Agent' characters who are experts in stealth, surveillance, using light gear and concealed weapons, etc. They can be ANY class and all still have all the core features required to operate together as a team doing whatever such teams might do in a given campaign. You can have the sneaky stealth Wizard, the sneaky stealth Cleric, Ranger, Warlord, Fighter, etc. etc. etc. Each one will still retain its core class feature based unique combat role, as well as certain unique non-combat capabilities and play differently. The Wizard will probably be the terrain bypassing enabler, the rogue maybe a sniper/scout type, the fighter a black-clad stealth heavy, etc. It works GREAT! Heck, with reflavoring you can go FAR FAR down that path with 4e due to the flexibility of this core base system. I recall once there was a guy who made all the characters from Return of the Jedi as level 1 4e PCs, just with their gear and abilities reflavored. It was GOOD too! I mean the whole thing obviously worked well, it wasn't even really a kludge. Not to say that would work for every genre or milieu, but realistically any likely D&D-esque fantasy trope milieu that wants steep power curves will work with 4e, more-or-less. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Let's Talk About 4E On Its Own Terms [+]
Top