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Let's Talk About 4E On Its Own Terms [+]
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<blockquote data-quote="Red Castle" data-source="post: 9232316" data-attributes="member: 7040765"><p>To expand on the monster design. Since monster levels were tied the XP value they gave, it was easily possible to take a high level monster and recreate it at a lower level as an Elite or Solo monster.</p><p></p><p>So if we take the giants for exemple, a Standard Stone Giant was level 14, or worth 1000xp. But if you wanted to make it a Solo Creature threat for lower level parties, you could just look at the level of a Solo creature worth the same XP and go from there. So in the case of the Stone Giant worth 1000xp, it would be the same as a level 5 Solo creature. You then just had to look at the easy rules to create Solo monsters in the DMG and recreate the Stone Giant as a Solo monster. You would then have a epic balanced encounter for a level 5 party using a level 14 monster.</p></blockquote><p></p>
[QUOTE="Red Castle, post: 9232316, member: 7040765"] To expand on the monster design. Since monster levels were tied the XP value they gave, it was easily possible to take a high level monster and recreate it at a lower level as an Elite or Solo monster. So if we take the giants for exemple, a Standard Stone Giant was level 14, or worth 1000xp. But if you wanted to make it a Solo Creature threat for lower level parties, you could just look at the level of a Solo creature worth the same XP and go from there. So in the case of the Stone Giant worth 1000xp, it would be the same as a level 5 Solo creature. You then just had to look at the easy rules to create Solo monsters in the DMG and recreate the Stone Giant as a Solo monster. You would then have a epic balanced encounter for a level 5 party using a level 14 monster. [/QUOTE]
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