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Let's talk about actually *creating* high-level content.
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<blockquote data-quote="Chaosmancer" data-source="post: 8219394" data-attributes="member: 6801228"><p>Um... at 17th level, this is going to be far too easy. Especially with prep.</p><p></p><p>You've got caster;s capable of turning into dragons, able to grant disadvantage on every single attack anything makes against the party. I mean, I can only guess what the party set-up is, but you have 9th level spells like Gate, Wish and Mass Heal on the table.</p><p></p><p>Edit: Just assuming a round 1 with a cleric, fighter, Wizard and Rogue. The party has pre-made buffs. </p><p></p><p>Cleric casts Summon Celestial @ 8th level, summoning a Celestial spirit that can make 4 attacks for 2d6+10, likely dishing out 68 damage</p><p></p><p>Fighter goes in with Foresight, advantage on all attacks, action surge and GWM can net us 12d6+90 for 138 </p><p></p><p>(dragon is dead) </p><p></p><p>Wizard uses Sunbeam, getting 6d8 damage a turn, which is about 27 a turn</p><p></p><p>Rogue goes in and sneak attacks for, let us say Booming blade for 4d8+9d6+5 for about 55 more damage. </p><p></p><p></p><p>And I'm just guessing, and didn't include any magical items or even a lot of sublcass features.</p><p></p><p>The fight you are proposing would be a medium challenge for level 12 characters, an entire tier above? They are going to cakewalk this.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8219394, member: 6801228"] Um... at 17th level, this is going to be far too easy. Especially with prep. You've got caster;s capable of turning into dragons, able to grant disadvantage on every single attack anything makes against the party. I mean, I can only guess what the party set-up is, but you have 9th level spells like Gate, Wish and Mass Heal on the table. Edit: Just assuming a round 1 with a cleric, fighter, Wizard and Rogue. The party has pre-made buffs. Cleric casts Summon Celestial @ 8th level, summoning a Celestial spirit that can make 4 attacks for 2d6+10, likely dishing out 68 damage Fighter goes in with Foresight, advantage on all attacks, action surge and GWM can net us 12d6+90 for 138 (dragon is dead) Wizard uses Sunbeam, getting 6d8 damage a turn, which is about 27 a turn Rogue goes in and sneak attacks for, let us say Booming blade for 4d8+9d6+5 for about 55 more damage. And I'm just guessing, and didn't include any magical items or even a lot of sublcass features. The fight you are proposing would be a medium challenge for level 12 characters, an entire tier above? They are going to cakewalk this. [/QUOTE]
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