Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Lets talk about Architecture!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="chronoplasm" data-source="post: 4434088" data-attributes="member: 73795"><p>Good stuff, Clavis!</p><p>I see we have very similar ideas concerning the dwarves.</p><p> </p><p>During my 3.5 campaign I had the gnomes living inside of giant domes (they were more like tinker-gnomes) but inside of the domes they would have lots of forests and little burrows like what you describe. </p><p>It would also be interesting to have gnomes that live in rustic burrows, but have little machine shops inside where they make clocks and such.</p><p>I like the idea of juxtaposing the tinker-gnome aspect with the garden-gnome aspects to create a culture with an appreciation for both nature and technology.</p><p> </p><p><strong>Gnolls:</strong></p><p>The live their everyday lives as nomadic hunters and scavengers traveling in covered wagons made from the bones of large beasts. The skull forms the underside of the wagon and the rib cage is used as framework to support a tarp stretched over them.</p><p>Every year however, the Gnolls will make a pilgrimage to their holy cities. The windowless walls are built from rough hewn blocks of sandstone and the roofs are made by layers of leather stretched over a bone frame.</p><p>The Gnoll buildings have no doors on the sides. Rather, the Gnolls use rope ladders to climb in through the ceilings. These ladders can be pulled inside to keep outsiders from entering.</p><p>The insides of the walls are covered in relief sculptures. There is not a single spot that isn't decorated with some kind of meticulous detail.</p></blockquote><p></p>
[QUOTE="chronoplasm, post: 4434088, member: 73795"] Good stuff, Clavis! I see we have very similar ideas concerning the dwarves. During my 3.5 campaign I had the gnomes living inside of giant domes (they were more like tinker-gnomes) but inside of the domes they would have lots of forests and little burrows like what you describe. It would also be interesting to have gnomes that live in rustic burrows, but have little machine shops inside where they make clocks and such. I like the idea of juxtaposing the tinker-gnome aspect with the garden-gnome aspects to create a culture with an appreciation for both nature and technology. [B]Gnolls:[/B] The live their everyday lives as nomadic hunters and scavengers traveling in covered wagons made from the bones of large beasts. The skull forms the underside of the wagon and the rib cage is used as framework to support a tarp stretched over them. Every year however, the Gnolls will make a pilgrimage to their holy cities. The windowless walls are built from rough hewn blocks of sandstone and the roofs are made by layers of leather stretched over a bone frame. The Gnoll buildings have no doors on the sides. Rather, the Gnolls use rope ladders to climb in through the ceilings. These ladders can be pulled inside to keep outsiders from entering. The insides of the walls are covered in relief sculptures. There is not a single spot that isn't decorated with some kind of meticulous detail. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Lets talk about Architecture!
Top