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*Dungeons & Dragons
Let's Talk About Chapter 9 of the DMG
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<blockquote data-quote="tetrasodium" data-source="post: 7951397" data-attributes="member: 93670"><p>I as a GM can figure it out easily enough, especially having run fate for a couple years... but that's not always so true for my players given how that particular ball got dropped, it winds up being confusing rto players & requires us to be on the same page with regards to what a hypothetical str(stealth) wis(stealth) int(stealth) or cha(stealth) check should be. I may look at those and see various applications of social engineering</p><p>[spoiler="like so"]</p><ul> <li data-xf-list-type="ul">str(stealth): "We know that There are a lot of laborers bringing heavy stuff into town, can I carry one of those boxes o get past the guards using strength?" We gotta sneak into the city & most of us are wanted for that thing we did...</li> <li data-xf-list-type="ul">Con(stealth): "we need to do a stakeout or whatever, can I use con(stealth) to last through it posing as a magewright looking busy all day long across the street?" We gotta know when security changes shifts</li> <li data-xf-list-type="ul">int(stealth): "I want to take the results of yesterday's 'survey' to come in with the right looking tools & spend 8 hours triangulating the coordinates of the vault so we can teleport inside later"</li> <li data-xf-list-type="ul">wis(stealth):"I want to dazzle the clerk with arcane treknobabble about the building's enchantments me & maybe my team coming out to do an integrity survey on so the magewrights can bring all the right components to maintain the wards"... sure we are going around looking for the vault the whole time, but you know</li> <li data-xf-list-type="ul">cha(stealth): "I'm gonna walk right in with a huge thing of flowers for the boss Carol & get lost on the way to the bathroom... for six hours... in a closet..."</li> </ul><p></p><p>[/spoiler]</p><p>I just chose the skill at random & quickly rattled off ways it could apply to the other stats... Meanwhile bob might have completely different ideas causing us to needlessly but heads or causing him to just resist ever asking</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 7951397, member: 93670"] I as a GM can figure it out easily enough, especially having run fate for a couple years... but that's not always so true for my players given how that particular ball got dropped, it winds up being confusing rto players & requires us to be on the same page with regards to what a hypothetical str(stealth) wis(stealth) int(stealth) or cha(stealth) check should be. I may look at those and see various applications of social engineering [spoiler="like so"] [LIST] [*]str(stealth): "We know that There are a lot of laborers bringing heavy stuff into town, can I carry one of those boxes o get past the guards using strength?" We gotta sneak into the city & most of us are wanted for that thing we did... [*]Con(stealth): "we need to do a stakeout or whatever, can I use con(stealth) to last through it posing as a magewright looking busy all day long across the street?" We gotta know when security changes shifts [*]int(stealth): "I want to take the results of yesterday's 'survey' to come in with the right looking tools & spend 8 hours triangulating the coordinates of the vault so we can teleport inside later" [*]wis(stealth):"I want to dazzle the clerk with arcane treknobabble about the building's enchantments me & maybe my team coming out to do an integrity survey on so the magewrights can bring all the right components to maintain the wards"... sure we are going around looking for the vault the whole time, but you know [*]cha(stealth): "I'm gonna walk right in with a huge thing of flowers for the boss Carol & get lost on the way to the bathroom... for six hours... in a closet..." [/LIST] [/spoiler] I just chose the skill at random & quickly rattled off ways it could apply to the other stats... Meanwhile bob might have completely different ideas causing us to needlessly but heads or causing him to just resist ever asking [/QUOTE]
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Let's Talk About Chapter 9 of the DMG
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