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Let's Talk About Chapter 9 of the DMG
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<blockquote data-quote="Asisreo" data-source="post: 7951399" data-attributes="member: 7019027"><p>I find that that is for the best too. It's meant to be out of the way because it detracts from the experience. Only when it matters does it matter. Now, that's not to say it will <strong>never</strong> matter, which is why I'd advise against saying you'll "houserule it away." But the fact that art objects don't have <em>any</em> weight to them, while also having the coins and gem weights listed, makes it obvious they don't really care about weight. </p><p></p><p>Now, it's been useful in that one of my players tried to carry around a whole chest with an 8 in strength and they learned they'd need a different approach to carrying which was a fun puzzle for them. (They used their infusion as an artificer to make a bag of holding and place everything they weren't immediately using inside while strapping the chest inside. I had the chest too big to fit in a 2 ft diameter hole). </p><p></p><p>If you <em>really</em> want weight to matter use the variant: Encumberance rules. Yes, they're annoying but so is fighting most monsters and the intent is to make carrying capacity matter. (It's funny because the variant is called encumberance. The real rule is actually just called carrying capacity but people are probably picking up the rule name from other editions. That or they wanna sound smart with big words.)</p></blockquote><p></p>
[QUOTE="Asisreo, post: 7951399, member: 7019027"] I find that that is for the best too. It's meant to be out of the way because it detracts from the experience. Only when it matters does it matter. Now, that's not to say it will [B]never[/B] matter, which is why I'd advise against saying you'll "houserule it away." But the fact that art objects don't have [I]any[/I] weight to them, while also having the coins and gem weights listed, makes it obvious they don't really care about weight. Now, it's been useful in that one of my players tried to carry around a whole chest with an 8 in strength and they learned they'd need a different approach to carrying which was a fun puzzle for them. (They used their infusion as an artificer to make a bag of holding and place everything they weren't immediately using inside while strapping the chest inside. I had the chest too big to fit in a 2 ft diameter hole). If you [I]really[/I] want weight to matter use the variant: Encumberance rules. Yes, they're annoying but so is fighting most monsters and the intent is to make carrying capacity matter. (It's funny because the variant is called encumberance. The real rule is actually just called carrying capacity but people are probably picking up the rule name from other editions. That or they wanna sound smart with big words.) [/QUOTE]
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Let's Talk About Chapter 9 of the DMG
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