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*Pathfinder & Starfinder
Let's Talk About Darkvision
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<blockquote data-quote="two" data-source="post: 1722858" data-attributes="member: 9002"><p>Patryn,</p><p></p><p>You are positing that seeing in black and white (with the clear specification that "colors cannot be discerned", note this does not speficy that greys cannot be seen) rules out greys entirely.</p><p></p><p>That's quite a leap, and not supported by the rules nor, granted, expressively forbidden by them.</p><p></p><p>When people say they saw something "in black and white" it does mean, typically, they saw things as if in a black-and-white movie, or black-and-white photograph -- no colors, but plenty of shades of grey. Thus, red ink on white paper in this scheme would be visible as light grey on white, and thus readable/legible.</p><p></p><p>If you mean what you say, that ONLY black and white is visible -- all greys in between are either thrown out or lumped into "white" or "grey" given their intensity (below 10% or above 90%) -- that sort of sight would be nearly useless, given the low degree of resolution. Looking into a cave from outside (into the dark with light spilling in from behind) would result in nothing -- just a uniform black. Because, if you throw out greys, you are only "reading" pure light and not pure light. Almost everything will be black -- walls, floor, windowsill (if there is one), etc. Then suddenly a pure white square, as sun shines through the window. Then black everywhere else. It will be impossible to see the junction of floor with wall, or wall with ceiling; these will be typically shades of grey, and transformed in your schema into black.</p><p></p><p>I'm pretty sure this is not the developer's intent. It's very difficult to visualize properly, compared to the "black and white movie" concept.</p><p></p><p>Go with the obvious answer. It's like a black-and-white movie, or terrain when looking through a night-vision scope. Yes you can read, though possibly with some eye strain.</p></blockquote><p></p>
[QUOTE="two, post: 1722858, member: 9002"] Patryn, You are positing that seeing in black and white (with the clear specification that "colors cannot be discerned", note this does not speficy that greys cannot be seen) rules out greys entirely. That's quite a leap, and not supported by the rules nor, granted, expressively forbidden by them. When people say they saw something "in black and white" it does mean, typically, they saw things as if in a black-and-white movie, or black-and-white photograph -- no colors, but plenty of shades of grey. Thus, red ink on white paper in this scheme would be visible as light grey on white, and thus readable/legible. If you mean what you say, that ONLY black and white is visible -- all greys in between are either thrown out or lumped into "white" or "grey" given their intensity (below 10% or above 90%) -- that sort of sight would be nearly useless, given the low degree of resolution. Looking into a cave from outside (into the dark with light spilling in from behind) would result in nothing -- just a uniform black. Because, if you throw out greys, you are only "reading" pure light and not pure light. Almost everything will be black -- walls, floor, windowsill (if there is one), etc. Then suddenly a pure white square, as sun shines through the window. Then black everywhere else. It will be impossible to see the junction of floor with wall, or wall with ceiling; these will be typically shades of grey, and transformed in your schema into black. I'm pretty sure this is not the developer's intent. It's very difficult to visualize properly, compared to the "black and white movie" concept. Go with the obvious answer. It's like a black-and-white movie, or terrain when looking through a night-vision scope. Yes you can read, though possibly with some eye strain. [/QUOTE]
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