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Let's Talk About Darkvision
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<blockquote data-quote="Psimancer" data-source="post: 1724125" data-attributes="member: 13037"><p>Yeah, yeah, it was the quickly typed abridged version, with bonus errors! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>...which was my point... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p></p><p></p><p>Thus giving away your presence and your best combat tactic; ambush… Why illuminate your target when the chances are they will be illuminating themselves with torches and lanterns… </p><p></p><p></p><p></p><p>Funny that you say that, because when you are in the dark for a long time, you do start to see colours, just not the correct one! It’s to do with you brain going haywire…</p><p></p><p></p><p></p><p>Agreed, another reason I want to run it like that… I guess I want a ‘crunch’ reason to do it, not just a ‘fluff’ one… </p><p></p><p>I guess, at the end of the day, the 'no contrast' version adds more to the game than I feel that it takes away... but I guess we are moving into the realms of personal preference here...</p></blockquote><p></p>
[QUOTE="Psimancer, post: 1724125, member: 13037"] Yeah, yeah, it was the quickly typed abridged version, with bonus errors! ;) ...which was my point... :) Thus giving away your presence and your best combat tactic; ambush… Why illuminate your target when the chances are they will be illuminating themselves with torches and lanterns… Funny that you say that, because when you are in the dark for a long time, you do start to see colours, just not the correct one! It’s to do with you brain going haywire… Agreed, another reason I want to run it like that… I guess I want a ‘crunch’ reason to do it, not just a ‘fluff’ one… I guess, at the end of the day, the 'no contrast' version adds more to the game than I feel that it takes away... but I guess we are moving into the realms of personal preference here... [/QUOTE]
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