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<blockquote data-quote="Undrave" data-source="post: 8315934" data-attributes="member: 7015698"><p>My current (on hold) game is mostly about that idea. </p><p></p><p>The party leader is a Dwarf noble from a destitute family and we're investigating abandoned dwarven fortress left behind after a war with humans and a mysterious plague caused them to be abandoned. I forgot how many but we're trying to find them all AND investigate that plague which might still be around in some way as a mysterious affliction has been granting bizarre powers to people who survive it recently (possibly a sort of reincarnation curse? Someone got sick and turned into a Dryad!). They had found one before I showed up and we explored a second that was cleared up of Duergar so we established it as our home base and had a bunch of refugees and followers (including a PC for a player who had moved away) move in and start establishing it. </p><p></p><p>We've mostly been juggling finding those fortress and getting in the good grace of the local noble and villagers. The human barony they are in is treated as a backwater area of little interest by their centra authority and they're kinda abusively authoritarian and beaurocratic in the Capital city's own barony...</p><p></p><p>We're also slowly gathering allies. We're leaving word everywhere that any dwarf in the kingdom is welcome, we got a knowledge hungry Beholder to live in our under dark access caves in exchange for access to the fortress' old library and my current PC is a Rock Gnome part of tribe that was displaced by a mysterious wave of undead and he's trying to secure a safe place for his people by making nice with these wacky dwarves. </p><p></p><p>But it hasn't been super mechanical. It's mostly background and social stuff, plus we haven't been back there for a while now due to our quest. We do take notes. </p><p></p><p>I don't even know if we'll continue...</p></blockquote><p></p>
[QUOTE="Undrave, post: 8315934, member: 7015698"] My current (on hold) game is mostly about that idea. The party leader is a Dwarf noble from a destitute family and we're investigating abandoned dwarven fortress left behind after a war with humans and a mysterious plague caused them to be abandoned. I forgot how many but we're trying to find them all AND investigate that plague which might still be around in some way as a mysterious affliction has been granting bizarre powers to people who survive it recently (possibly a sort of reincarnation curse? Someone got sick and turned into a Dryad!). They had found one before I showed up and we explored a second that was cleared up of Duergar so we established it as our home base and had a bunch of refugees and followers (including a PC for a player who had moved away) move in and start establishing it. We've mostly been juggling finding those fortress and getting in the good grace of the local noble and villagers. The human barony they are in is treated as a backwater area of little interest by their centra authority and they're kinda abusively authoritarian and beaurocratic in the Capital city's own barony... We're also slowly gathering allies. We're leaving word everywhere that any dwarf in the kingdom is welcome, we got a knowledge hungry Beholder to live in our under dark access caves in exchange for access to the fortress' old library and my current PC is a Rock Gnome part of tribe that was displaced by a mysterious wave of undead and he's trying to secure a safe place for his people by making nice with these wacky dwarves. But it hasn't been super mechanical. It's mostly background and social stuff, plus we haven't been back there for a while now due to our quest. We do take notes. I don't even know if we'll continue... [/QUOTE]
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