Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Let's Talk About Eberron
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 8001230" data-attributes="member: 7006"><p>I bought Morgrave Miscellany and while my group didn't use any of the subclasses from it... the one thing I love about the book is that it gives very concrete examples of what classes and subclasses would work for the various character types and factions across the setting. Which means players can come at it from two ways... one, if they know Eberron and they want to play a specific type of character in the setting ("Hey, I want to play a Valenar Elf with a double-ended scimitar"), the book gives you several examples of class/subclass that would work for that idea... or if the player knows of what class and subclass they want to play, the book can tell you what Eberron characterization would make the most sense for them ("The Bard College of Whispers makes sense for X, Y, and Z..."). The book helps give more specificity for class and subclass selection and really draws you into the setting.</p><p></p><p>As far as short adventures for the setting... the adventures written for the 3.5 release are all good in my opinion. There's the group of four connected adventures -- <em>The Forgotten Forge</em> (found within the Eberron Campaign Setting book), <em>Shadows of the Last War</em>, <em>Whisper of the Vampire's Blade</em>, and <em>Grasp of the Emerald Claw</em> that all form a really nice bunch of adventures that hit many areas of Khorvaire and Xen'drik and show off a lot of what makes the setting cool. The longer <em>Eyes of the Lich Queen</em> adventures is also really nice for showing how the dragons of Eberron interact with the setting, and highlights the southeast corner of Khorvaire (Q'Barra and Llhazaar Principalities) and Argonessen in a way that most other Eberron material does not. Q'barra is cool because Keith Baker uses the area in it called Hope as a location for a "wild west" kind of adventure setting and has talked about what he's do with that on his blog. Q'barra is also the nation recommended for placing <em>Ghosts of Saltmarsh</em> (if you own that book and want to use those adventures within the setting.)</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8001230, member: 7006"] I bought Morgrave Miscellany and while my group didn't use any of the subclasses from it... the one thing I love about the book is that it gives very concrete examples of what classes and subclasses would work for the various character types and factions across the setting. Which means players can come at it from two ways... one, if they know Eberron and they want to play a specific type of character in the setting ("Hey, I want to play a Valenar Elf with a double-ended scimitar"), the book gives you several examples of class/subclass that would work for that idea... or if the player knows of what class and subclass they want to play, the book can tell you what Eberron characterization would make the most sense for them ("The Bard College of Whispers makes sense for X, Y, and Z..."). The book helps give more specificity for class and subclass selection and really draws you into the setting. As far as short adventures for the setting... the adventures written for the 3.5 release are all good in my opinion. There's the group of four connected adventures -- [I]The Forgotten Forge[/I] (found within the Eberron Campaign Setting book), [I]Shadows of the Last War[/I], [I]Whisper of the Vampire's Blade[/I], and [I]Grasp of the Emerald Claw[/I] that all form a really nice bunch of adventures that hit many areas of Khorvaire and Xen'drik and show off a lot of what makes the setting cool. The longer [I]Eyes of the Lich Queen[/I] adventures is also really nice for showing how the dragons of Eberron interact with the setting, and highlights the southeast corner of Khorvaire (Q'Barra and Llhazaar Principalities) and Argonessen in a way that most other Eberron material does not. Q'barra is cool because Keith Baker uses the area in it called Hope as a location for a "wild west" kind of adventure setting and has talked about what he's do with that on his blog. Q'barra is also the nation recommended for placing [I]Ghosts of Saltmarsh[/I] (if you own that book and want to use those adventures within the setting.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Let's Talk About Eberron
Top