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Let's talk about Exotic Weapons
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 3632138" data-attributes="member: 1165"><p>Exotic weapons seem to come in a few categories:</p><p></p><p>1) Rare/Hard-to-Use. Examples include bolas, nets and other weapons that often require you to be "non-standard" or "generally unoptimized" to use. Spiked chains fall into this category, but also #3 because they can be powerful enough without weakening your character too much.</p><p></p><p>2) Goofy/Lame. The kama is a Japanese sickle. Sure it looks different from a European sickle, but there's no reason it should do more damage (in fact, it doesn't, which is why it shouldn't be exotic) or otherwise act any differently from a European sickle in combat. If you're not a monk it's a complete waste of a feat. If you are a monk, it's a complete waste of space and/or whatever you paid for it. Also includes things like Mercurial Greatswords that might be worth it mechanically but seriously harms the flavor of a serious campaign.</p><p></p><p>3) Cool/Useful. Bastard swords and dwarven waraxes fall into this category. Dwarven waraxes are cool enough that non-dwarves sometimes use them. Spiked chains fall into this category. I think the elven thinblade does as well, but I don't remember its exact stats.</p><p></p><p>4) Racial, such as thri-kreen or kender weapons. Often not overpowered (we hope not, anyway) and are only exotic because other races don't use them.</p><p></p><p>My current PC is a thri-kreen ranger who uses two exotic weapons; but they're only exotic to "keep them out of the hands of humanoids". The chatkcha (for this campaign) is a small throwing weapon that does 1d6 damage (-4 to hit if used as a melee weapon) that automatically returns when missed (if thrown by a kreen) and the gythka is more worthy of the name exotic (like a two-bladed sword, but instead of a better threat range can be thrown like a spear). In this campaign thri-kreen are automatically proficient with the chatkcha and the gythka is treated as martial by thri-kreen.</p><p></p><p>There's no point of a non-kreen taking the chatkcha; it's a waste of a feat and non-kreen have to make Dex checks to catch it upon returning. It definitely falls under #4.</p><p></p><p>Otherwise I've never used anything more exotic than a bastard sword.</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 3632138, member: 1165"] Exotic weapons seem to come in a few categories: 1) Rare/Hard-to-Use. Examples include bolas, nets and other weapons that often require you to be "non-standard" or "generally unoptimized" to use. Spiked chains fall into this category, but also #3 because they can be powerful enough without weakening your character too much. 2) Goofy/Lame. The kama is a Japanese sickle. Sure it looks different from a European sickle, but there's no reason it should do more damage (in fact, it doesn't, which is why it shouldn't be exotic) or otherwise act any differently from a European sickle in combat. If you're not a monk it's a complete waste of a feat. If you are a monk, it's a complete waste of space and/or whatever you paid for it. Also includes things like Mercurial Greatswords that might be worth it mechanically but seriously harms the flavor of a serious campaign. 3) Cool/Useful. Bastard swords and dwarven waraxes fall into this category. Dwarven waraxes are cool enough that non-dwarves sometimes use them. Spiked chains fall into this category. I think the elven thinblade does as well, but I don't remember its exact stats. 4) Racial, such as thri-kreen or kender weapons. Often not overpowered (we hope not, anyway) and are only exotic because other races don't use them. My current PC is a thri-kreen ranger who uses two exotic weapons; but they're only exotic to "keep them out of the hands of humanoids". The chatkcha (for this campaign) is a small throwing weapon that does 1d6 damage (-4 to hit if used as a melee weapon) that automatically returns when missed (if thrown by a kreen) and the gythka is more worthy of the name exotic (like a two-bladed sword, but instead of a better threat range can be thrown like a spear). In this campaign thri-kreen are automatically proficient with the chatkcha and the gythka is treated as martial by thri-kreen. There's no point of a non-kreen taking the chatkcha; it's a waste of a feat and non-kreen have to make Dex checks to catch it upon returning. It definitely falls under #4. Otherwise I've never used anything more exotic than a bastard sword. [/QUOTE]
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