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General Tabletop Discussion
*Dungeons & Dragons
Lets talk about getting rid of "recover all spell slots on a long rest"
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<blockquote data-quote="RSIxidor" data-source="post: 7927152" data-attributes="member: 6695558"><p>I don't entirely hate this idea. I'd give it some variance. Switch to a pool, something like spell points. Figure out a die for the spellcasters that works like hit dice. Roll the die and add proficiency and/or spellcasting mod when they rest. Let them recover that many spell points when they take a long rest. The math for spell points to spell levels would need to be adjusted. Grow the die or add more of the same die at certain levels.</p><p></p><p>This would be a huge change to the game. I like the idea of the variance being added to this, I like the risk/reward of choosing to push to your spellcasting limits or store reserves for the next day. I wish magic was more uncertain than it currently is in the game.</p><p></p><p>EDIT: Looking at this some more, the math to make this work is painful and the die progression is weird. Maybe it's not a great idea after all.</p></blockquote><p></p>
[QUOTE="RSIxidor, post: 7927152, member: 6695558"] I don't entirely hate this idea. I'd give it some variance. Switch to a pool, something like spell points. Figure out a die for the spellcasters that works like hit dice. Roll the die and add proficiency and/or spellcasting mod when they rest. Let them recover that many spell points when they take a long rest. The math for spell points to spell levels would need to be adjusted. Grow the die or add more of the same die at certain levels. This would be a huge change to the game. I like the idea of the variance being added to this, I like the risk/reward of choosing to push to your spellcasting limits or store reserves for the next day. I wish magic was more uncertain than it currently is in the game. EDIT: Looking at this some more, the math to make this work is painful and the die progression is weird. Maybe it's not a great idea after all. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Lets talk about getting rid of "recover all spell slots on a long rest"
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