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Let's Talk About How to "Fix" D&D
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<blockquote data-quote="turnip_farmer" data-source="post: 8195648" data-attributes="member: 7029365"><p>This is already solved. Give XP for overcoming obstacles and achieving objectives.</p><p></p><p>If the objective is to get past the guards, give the players XP however they accomplish that. Kill all the guards? 300 xp. Sneak past the guards? 300 xp. Trick the guards into allowing you through? 300 xp. Isn't this example in the PHB? Or maybe the DMG?</p><p></p><p>You can give xp for obstacles and objectives where combat is not an option as well, and even refuse to give out xp for killing monsters if they failed at their objective ('you killed a bunch of cultists, but not before they sacrificed the victim. FAIL! 0xp')</p><p></p><p>You just need to make sure your players are on board with whatever the supposed objectives are. But generally they're telling you their objectives as you play - you know they went to this dungeon to find the thing, or kill the monster, or save the person, so give xp for accomplishments leading towards that goal.</p></blockquote><p></p>
[QUOTE="turnip_farmer, post: 8195648, member: 7029365"] This is already solved. Give XP for overcoming obstacles and achieving objectives. If the objective is to get past the guards, give the players XP however they accomplish that. Kill all the guards? 300 xp. Sneak past the guards? 300 xp. Trick the guards into allowing you through? 300 xp. Isn't this example in the PHB? Or maybe the DMG? You can give xp for obstacles and objectives where combat is not an option as well, and even refuse to give out xp for killing monsters if they failed at their objective ('you killed a bunch of cultists, but not before they sacrificed the victim. FAIL! 0xp') You just need to make sure your players are on board with whatever the supposed objectives are. But generally they're telling you their objectives as you play - you know they went to this dungeon to find the thing, or kill the monster, or save the person, so give xp for accomplishments leading towards that goal. [/QUOTE]
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