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Lets Talk about Medium Armor
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<blockquote data-quote="DEFCON 1" data-source="post: 7640589" data-attributes="member: 7006"><p>I care because I don't want folks who come into ENWorld thinking that this is what D&D is supposed to be about... nitpicking over stupid little +1s here and there. There's a *reason* 5E made it a point to stop making the rules about ooh! Get a bonus +1 over here, get a +1 bonus over there, worrying about making sure you wring these gosh darned stones completely dry of every drop of blood you can find.</p><p></p><p>I would have though this would have been completely obvious. The 5E game is a direct result of the inanity of certain parts of both 3E AND 4E-- it got rid of searching for all these little bonuses or penalties that people did in 3E... and it got rid of the <em>unbelievably</em> nitpicky "balance" of 4E where people got all up in arms about a feat like Weapon Expertise where it was "required" to have to maintain the game's "balance", while also ticking everyone off BECAUSE it was "required" and thus players had to lose one of their precious feat slots to take it.</p><p></p><p>I was rolling my eyes at those people 10 years ago and telling them "If you need it that badly then just give it to yourselves already!" and now here it is a full decade later and nothing has changed. People still wondering and asking for general consensus if they should fix their own game.</p><p></p><p>The answer is 'Yes'. Fix it. We should have learned this lesson 10 years ago but apparently it didn't stick. So I'm here again tell you its all right, while also telling other folks "This isn't really what the 5E game is supposed to be about, so don't take these "lessons" to heart."</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 7640589, member: 7006"] I care because I don't want folks who come into ENWorld thinking that this is what D&D is supposed to be about... nitpicking over stupid little +1s here and there. There's a *reason* 5E made it a point to stop making the rules about ooh! Get a bonus +1 over here, get a +1 bonus over there, worrying about making sure you wring these gosh darned stones completely dry of every drop of blood you can find. I would have though this would have been completely obvious. The 5E game is a direct result of the inanity of certain parts of both 3E AND 4E-- it got rid of searching for all these little bonuses or penalties that people did in 3E... and it got rid of the [I]unbelievably[/I] nitpicky "balance" of 4E where people got all up in arms about a feat like Weapon Expertise where it was "required" to have to maintain the game's "balance", while also ticking everyone off BECAUSE it was "required" and thus players had to lose one of their precious feat slots to take it. I was rolling my eyes at those people 10 years ago and telling them "If you need it that badly then just give it to yourselves already!" and now here it is a full decade later and nothing has changed. People still wondering and asking for general consensus if they should fix their own game. The answer is 'Yes'. Fix it. We should have learned this lesson 10 years ago but apparently it didn't stick. So I'm here again tell you its all right, while also telling other folks "This isn't really what the 5E game is supposed to be about, so don't take these "lessons" to heart." [/QUOTE]
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Lets Talk about Medium Armor
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