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General Tabletop Discussion
*Dungeons & Dragons
Lets Talk about Medium Armor
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<blockquote data-quote="DND_Reborn" data-source="post: 7641148" data-attributes="member: 6987520"><p>But investing in DEX is what characters with light and medium armors are supposed to do if you want the best protection possible, so you really can think that they can't afford it. Every class has one prime ability score (which varies between builds even), so DEX can nearly always be secondary or tertiary. With a standard point buy you can have 14,14,14,10,10,10 before racial mods. That means really any starting character could have a DEX 14 if they want a "better AC". If other things are their priority, then their AC will suffer by comparison. For characters like Barbarians and Rangers who are focusing on strength, then inflicting damage is more important to them than avoiding it. Which is fine, its their priority.</p><p></p><p>The armors themselves have growth as you indicate. Removing DEX, Light is only +1, Medium has +3 (ok, +2 if you insist on ignoring Hide armor), and Heavy has a +4 (ok, +2 if you ignore Ring mail).</p><p></p><p>Since the scale runs from 11 to 18 currently:</p><p></p><p>11-12</p><p>13-15 (ignoring Hide)</p><p>16-18 (ignoring Ring mail)</p><p></p><p>As I outlined before, if you want the "best" armor for medium with AC 15, you are willing to accept the disadvantage. If you want to be better at stealth, you are more likely to have the DEX to support the AC 14 armor. You CAN match the best Light AC 17 even with its DEX 20 by medium AC 15 and DEX 14. I get that you want a stealthy-armor which can match the best Light AC 17, but you need the DEX to do it if you create an AC 15 stealthy armor. Without the DEX 14, you're encroaching on heavy's AC 16 and better.</p><p></p><p>I mean, does it bother you that the best Light AC 17 is better than or equal to most of the Heavies?</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7641148, member: 6987520"] But investing in DEX is what characters with light and medium armors are supposed to do if you want the best protection possible, so you really can think that they can't afford it. Every class has one prime ability score (which varies between builds even), so DEX can nearly always be secondary or tertiary. With a standard point buy you can have 14,14,14,10,10,10 before racial mods. That means really any starting character could have a DEX 14 if they want a "better AC". If other things are their priority, then their AC will suffer by comparison. For characters like Barbarians and Rangers who are focusing on strength, then inflicting damage is more important to them than avoiding it. Which is fine, its their priority. The armors themselves have growth as you indicate. Removing DEX, Light is only +1, Medium has +3 (ok, +2 if you insist on ignoring Hide armor), and Heavy has a +4 (ok, +2 if you ignore Ring mail). Since the scale runs from 11 to 18 currently: 11-12 13-15 (ignoring Hide) 16-18 (ignoring Ring mail) As I outlined before, if you want the "best" armor for medium with AC 15, you are willing to accept the disadvantage. If you want to be better at stealth, you are more likely to have the DEX to support the AC 14 armor. You CAN match the best Light AC 17 even with its DEX 20 by medium AC 15 and DEX 14. I get that you want a stealthy-armor which can match the best Light AC 17, but you need the DEX to do it if you create an AC 15 stealthy armor. Without the DEX 14, you're encroaching on heavy's AC 16 and better. I mean, does it bother you that the best Light AC 17 is better than or equal to most of the Heavies? [/QUOTE]
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