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<blockquote data-quote="VHawkwinter" data-source="post: 9875979" data-attributes="member: 7040136"><p>One time, we had set up what seemed like the perfect mirrorshades run. We took on legitimate jobs at the heist site and worked there for over a month, made friends with all the staff, etc. The GM's monkey wrench (which I think was perfect) was as we were about to pull off the job after getting and copying the keys to the server room and having infiltrated building security so the cameras could go down before the job, etc - very professional heist movie tactics, a bunch of Pink Mohawk Shadowrunners show up and hold our new office coworker friends hostage, wanting to steal something else; and we all blew our covers to save our coworkers and kill the other Shadowrunners. IIRC we stole the whole harddrive and used our "escape through the into the sewers" plan, but now we were wanted for stealing the harddrives. Still. Our office worker friends didn't get fragged. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f923.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":ROFLMAO:" title="ROFL :ROFLMAO:" data-smilie="18"data-shortname=":ROFLMAO:" /></p><p></p><p></p><p>Absolutely</p><p></p><p></p><p>Yeah; Reworking my heavily modified 3.x to have that kind of granular advancement has been one of the biggest parts of my game project. It's <em>MOSTLY</em> done now, but I spent a few months on just that, and have a giant spreadsheet.</p><p></p><p></p><p>Absolutely. And I am pretty firmly in that subset. Even the Shadowrun I like, is the one with the point-buy characters by default.</p><p></p><p></p><p>No, certainly not. For many people, that approach is perfectly fine. But it is quite meta, and I haven't seen anyone besides myself who had a "Reworked 3.x; less meta and more simulationist; tied to this original campaign setting and different playstyle" project. It might exist, but I haven't heard of it. Frankly most people just buy 5e or Pathfinder (whatever is current) and run published adventures, without much actual concern for the game mechanics at all.</p><p></p><p>There are Eclipse: The Codex Persona, from back in 2007, and BESM d20 and BESM 5e, I suppose.</p></blockquote><p></p>
[QUOTE="VHawkwinter, post: 9875979, member: 7040136"] One time, we had set up what seemed like the perfect mirrorshades run. We took on legitimate jobs at the heist site and worked there for over a month, made friends with all the staff, etc. The GM's monkey wrench (which I think was perfect) was as we were about to pull off the job after getting and copying the keys to the server room and having infiltrated building security so the cameras could go down before the job, etc - very professional heist movie tactics, a bunch of Pink Mohawk Shadowrunners show up and hold our new office coworker friends hostage, wanting to steal something else; and we all blew our covers to save our coworkers and kill the other Shadowrunners. IIRC we stole the whole harddrive and used our "escape through the into the sewers" plan, but now we were wanted for stealing the harddrives. Still. Our office worker friends didn't get fragged. :ROFLMAO: Absolutely Yeah; Reworking my heavily modified 3.x to have that kind of granular advancement has been one of the biggest parts of my game project. It's [I]MOSTLY[/I] done now, but I spent a few months on just that, and have a giant spreadsheet. Absolutely. And I am pretty firmly in that subset. Even the Shadowrun I like, is the one with the point-buy characters by default. No, certainly not. For many people, that approach is perfectly fine. But it is quite meta, and I haven't seen anyone besides myself who had a "Reworked 3.x; less meta and more simulationist; tied to this original campaign setting and different playstyle" project. It might exist, but I haven't heard of it. Frankly most people just buy 5e or Pathfinder (whatever is current) and run published adventures, without much actual concern for the game mechanics at all. There are Eclipse: The Codex Persona, from back in 2007, and BESM d20 and BESM 5e, I suppose. [/QUOTE]
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