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Let's talk about minions...
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<blockquote data-quote="Stalker0" data-source="post: 4443553" data-attributes="member: 5889"><p>cangrejoide hit it in 1 as far as I'm concerned.</p><p></p><p>A legion devil against a party of 5th level character is not a minion, he's a monstrous...probably unbeatable encounter. </p><p></p><p>As for the concern with small damage still killing minions at high levels I have to ask....aren't your at-will powers suppose to to remain useful at high levels?</p><p></p><p>I mean cloud of daggers does piddly damage at high levels compared to other powers, but it can still kill minions so it remains useful. Cleave is the same way. The 8-10 damage it likely does to high level opponents is a drop in the bucket. But it kills minions, so its worth keeping on the sheet.</p><p></p><p></p><p>The only space I could see for change would be if you use a power that's X levels above the minion level, it dies even with half damage. I'm okay with saying that meteor swarm will autokill a hoard of basic goblin minions even with the half damage.</p><p></p><p>But other than that, I think minions are one of the best additions to 4e, and I see little reason to drastically change them.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 4443553, member: 5889"] cangrejoide hit it in 1 as far as I'm concerned. A legion devil against a party of 5th level character is not a minion, he's a monstrous...probably unbeatable encounter. As for the concern with small damage still killing minions at high levels I have to ask....aren't your at-will powers suppose to to remain useful at high levels? I mean cloud of daggers does piddly damage at high levels compared to other powers, but it can still kill minions so it remains useful. Cleave is the same way. The 8-10 damage it likely does to high level opponents is a drop in the bucket. But it kills minions, so its worth keeping on the sheet. The only space I could see for change would be if you use a power that's X levels above the minion level, it dies even with half damage. I'm okay with saying that meteor swarm will autokill a hoard of basic goblin minions even with the half damage. But other than that, I think minions are one of the best additions to 4e, and I see little reason to drastically change them. [/QUOTE]
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