Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Let's talk about minions...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="D'karr" data-source="post: 4445982" data-attributes="member: 336"><p>I don't know, I watched <em>Frank Frazetta's Fire & Ice</em> just a few weeks ago and the fight with orcs as the NPC hero is climbing up the side of a hill is pure mook madness. And it felt awesomely D&Dish.</p><p></p><p>In the Fellowship of the Ring, when the party encounters the Uruk-Hai and the hobbits are taken. That is another scene of pure mookish madness. And once again it feels very D&Dish to me. Legolas using an arrow to skewer a minion as he is loading his bow and then using the same arrow to shoot the next one is completely D&D.</p><p></p><p>So I guess that minions are different strokes for different folk. I think the problem with minions resides more in the presentation than in the mechanics. If the DM describes the mook being eviscerated by the cloud of daggers, does it matter if the CoD only did 3 points of damage or if it did 300? It is mostly irrelevant because the effect would be the same. Minions are mostly the untrained masses sent to present a speed bump to the heroes. As such they are just that, a speed bump.</p><p></p><p>They work great for my game.</p></blockquote><p></p>
[QUOTE="D'karr, post: 4445982, member: 336"] I don't know, I watched [I]Frank Frazetta's Fire & Ice[/I] just a few weeks ago and the fight with orcs as the NPC hero is climbing up the side of a hill is pure mook madness. And it felt awesomely D&Dish. In the Fellowship of the Ring, when the party encounters the Uruk-Hai and the hobbits are taken. That is another scene of pure mookish madness. And once again it feels very D&Dish to me. Legolas using an arrow to skewer a minion as he is loading his bow and then using the same arrow to shoot the next one is completely D&D. So I guess that minions are different strokes for different folk. I think the problem with minions resides more in the presentation than in the mechanics. If the DM describes the mook being eviscerated by the cloud of daggers, does it matter if the CoD only did 3 points of damage or if it did 300? It is mostly irrelevant because the effect would be the same. Minions are mostly the untrained masses sent to present a speed bump to the heroes. As such they are just that, a speed bump. They work great for my game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Let's talk about minions...
Top