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<blockquote data-quote="Calico_Jack73" data-source="post: 4457732" data-attributes="member: 14403"><p>My group found out just how dangerous minions can be in the Irontooth engagement in Keep on the Shadowfell. The Dragonshields were getting +1 to hit for each kobold adjacent to their target. If nothing else the minion Kobolds were simply making the Dragonshields hit much more often than they normally would have.</p><p></p><p>My first real exposure to Minions was in Skull & Bones. I liked the idea that it allowed NPCs that had high ranks in skills yet were common townsfolk who still had much to fear from low CR monsters. A Level 10 Commoner Blacksmith might pack a wallop with a hammer but a Skeleton could still take him down in a couple of hits (minions in Skull & Bones only had HP equal to their CON and it never got better).</p></blockquote><p></p>
[QUOTE="Calico_Jack73, post: 4457732, member: 14403"] My group found out just how dangerous minions can be in the Irontooth engagement in Keep on the Shadowfell. The Dragonshields were getting +1 to hit for each kobold adjacent to their target. If nothing else the minion Kobolds were simply making the Dragonshields hit much more often than they normally would have. My first real exposure to Minions was in Skull & Bones. I liked the idea that it allowed NPCs that had high ranks in skills yet were common townsfolk who still had much to fear from low CR monsters. A Level 10 Commoner Blacksmith might pack a wallop with a hammer but a Skeleton could still take him down in a couple of hits (minions in Skull & Bones only had HP equal to their CON and it never got better). [/QUOTE]
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