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<blockquote data-quote="Uriel" data-source="post: 1229800" data-attributes="member: 8222"><p>I agree with the charactersknowing each other bit. In Under a Vaulted</p><p> Sky:The Silver Door (The recently Completed Game, running just shy of a year <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> ), all of the characters knew each other, four were relatives(Drow Nobles), with another a lover of one of those three, another the companion of that character, while the remaining two were servants of the House that the PCs belonged to. All-in-all, it made for an interesting interaction between the players,as well as starting the whole thing off with a bang of plotting.</p></blockquote><p></p>
[QUOTE="Uriel, post: 1229800, member: 8222"] I agree with the charactersknowing each other bit. In Under a Vaulted Sky:The Silver Door (The recently Completed Game, running just shy of a year :D ), all of the characters knew each other, four were relatives(Drow Nobles), with another a lover of one of those three, another the companion of that character, while the remaining two were servants of the House that the PCs belonged to. All-in-all, it made for an interesting interaction between the players,as well as starting the whole thing off with a bang of plotting. [/QUOTE]
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