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General Tabletop Discussion
*TTRPGs General
Let's talk about "plot", "story", and "play to find out."
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<blockquote data-quote="RenleyRenfield" data-source="post: 9850151" data-attributes="member: 7044197"><p>Ehhh... <strong>None of this is Play to Find Out either.</strong>.. or at least, its not correctly addressing what my post said.</p><p></p><p><em>"Players should be given no guarantees they will find out every secret of the setting" </em>= this has nothing at all to do with play to find out. And in and of its self, is not 'play to find out'. </p><p></p><p><em>I am not fully sure what you mean by "unless they are invulnerable to PC input" </em>= I suppose this could a odd phrasing of "as long as the PCs can ad/edit/alter things." Which ok, yeah allowing PCs/Rolls/GM to append to or alter details is kinda closer... but in a real vague way. </p><p></p><p><strong>Play to Find Out = has nothing at all to do with "secrets of the setting". </strong> And if there are secrets, then those secrets are preventing "play to find out" for sure! (again, unless that is an oddly vague way of saying 'things nobody not even the GM is aware of"... but I would never phrase that as secrets of the setting. Secrets imply factual and imposed truths that are just not known yet. And that is not play to find out.) </p><p></p><p>Folks, play to find out isnt about secrets...</p></blockquote><p></p>
[QUOTE="RenleyRenfield, post: 9850151, member: 7044197"] Ehhh... [B]None of this is Play to Find Out either.[/B].. or at least, its not correctly addressing what my post said. [I]"Players should be given no guarantees they will find out every secret of the setting" [/I]= this has nothing at all to do with play to find out. And in and of its self, is not 'play to find out'. [I]I am not fully sure what you mean by "unless they are invulnerable to PC input" [/I]= I suppose this could a odd phrasing of "as long as the PCs can ad/edit/alter things." Which ok, yeah allowing PCs/Rolls/GM to append to or alter details is kinda closer... but in a real vague way. [B]Play to Find Out = has nothing at all to do with "secrets of the setting". [/B] And if there are secrets, then those secrets are preventing "play to find out" for sure! (again, unless that is an oddly vague way of saying 'things nobody not even the GM is aware of"... but I would never phrase that as secrets of the setting. Secrets imply factual and imposed truths that are just not known yet. And that is not play to find out.) Folks, play to find out isnt about secrets... [/QUOTE]
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