Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Let's talk about "plot", "story", and "play to find out."
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Crimson Longinus" data-source="post: 9852583" data-attributes="member: 7025508"><p>Yes, it is clear, so I do not understand why some people wanted to deny it so much. </p><p></p><p>But this is also the thing that makes the game not so great for immersionist first person perspective, as it sort of expects you to often assume more of a third person author perspective. Which again is not bad thing, just a matter of taste whether you like it or not, but again something certain people keep denying. I don't know why. </p><p></p><p>Now advocating for my character's interests and advocating for most interesting story are different things, and these certainly are things that can come into conflict in most RPGs, but I think games who ask to inhabit the author stance more actively are more prone to it.</p><p></p><p>And I think most of the mechanics in Blades are structured from the perspective that the players are advocating for their character's interests, and achieving them is desirable. There are mechanics for avoiding "bad stuff" and by spending XP you can get more of such features and other features that just makes your character better at achieving their goals etc. But then it also says not to care about the character success and forge the best story. So I think there is a bit of tension between the rules and the intended style of play. </p><p></p><p>And I am sure people again will get defensive and mad at me for slandering their favourite game or something, but I hope that even if you would disagree with me about how well Blades is designed, you would see my point about the tension between the crafting the best story and advocating for the interests of the character, and how it is an interesting design challenge for the rules to support both.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 9852583, member: 7025508"] Yes, it is clear, so I do not understand why some people wanted to deny it so much. But this is also the thing that makes the game not so great for immersionist first person perspective, as it sort of expects you to often assume more of a third person author perspective. Which again is not bad thing, just a matter of taste whether you like it or not, but again something certain people keep denying. I don't know why. Now advocating for my character's interests and advocating for most interesting story are different things, and these certainly are things that can come into conflict in most RPGs, but I think games who ask to inhabit the author stance more actively are more prone to it. And I think most of the mechanics in Blades are structured from the perspective that the players are advocating for their character's interests, and achieving them is desirable. There are mechanics for avoiding "bad stuff" and by spending XP you can get more of such features and other features that just makes your character better at achieving their goals etc. But then it also says not to care about the character success and forge the best story. So I think there is a bit of tension between the rules and the intended style of play. And I am sure people again will get defensive and mad at me for slandering their favourite game or something, but I hope that even if you would disagree with me about how well Blades is designed, you would see my point about the tension between the crafting the best story and advocating for the interests of the character, and how it is an interesting design challenge for the rules to support both. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Let's talk about "plot", "story", and "play to find out."
Top