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Let's talk about "plot", "story", and "play to find out."
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<blockquote data-quote="Lanefan" data-source="post: 9855042" data-attributes="member: 29398"><p>May or may not have been the plan but the proof lay in the pudding. I wish I could remember the exact words he used but at a GenCon 2009 seminar promoting 4e, one of the WotC types (I forget if it was a designer or merketer, they might have had both there) - while walking in and before even taking his chair - started with loud and clear words along the lines of "Every D&D game you've played up to now is crap. Once you've played this D&D, you'll see what we mean".</p><p></p><p>He and two others then spent the next hour coming back to different variants on this theme in between introducing/explaining aspects and elements of 4e to us. It was an uphill fight, however, as they'd lost half the room with that opening line.</p><p></p><p>Designed to exclude? Probably not. The marketing, however, presented a different message - as noted above.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9855042, member: 29398"] May or may not have been the plan but the proof lay in the pudding. I wish I could remember the exact words he used but at a GenCon 2009 seminar promoting 4e, one of the WotC types (I forget if it was a designer or merketer, they might have had both there) - while walking in and before even taking his chair - started with loud and clear words along the lines of "Every D&D game you've played up to now is crap. Once you've played this D&D, you'll see what we mean". He and two others then spent the next hour coming back to different variants on this theme in between introducing/explaining aspects and elements of 4e to us. It was an uphill fight, however, as they'd lost half the room with that opening line. Designed to exclude? Probably not. The marketing, however, presented a different message - as noted above. [/QUOTE]
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